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This is a public distribution mirror for the Pokemon Automation discord server's in-house Arduino programs for Pokemon Sword/Shield.
Part of: #9
The current Dex Rec program requires you to watch it. Add an option to select what Pokemon you're looking for and have the program automatically stop when it finds it.
This will require either:
If the 2nd option, more work will be needed to build the error-tolerant Pokemon name reader.
This program could go trough some boxes and read pokemon name + ability (or sprite). Then it would order them based on dex number or other (using a bubble like sort). it could use either pokemon home or sword/shield
The overworld bot doesn't work in Glimwood Tangle because:
Detecting a start of battle will reset the watchdog timer for game reset. So if the game gets into a dark corner, it will go into an infinite loop of false battle detections and never reset to recover.
Which of these are possible and can we do them?
This includes camp encounter shiny hunting.
babs is currently working on the native implementation.
Part of: #9
Part of: #9
This was possible without feedback prior to the DLCs. Feedback should make it more feasible.
Either way, this is not going to be a simple program.
Make the day skippers display the skip count like in the other programs with stats.
Part of: #9
pif's implementation of Anubis' Moltres reset program.
Currently the autonomous berry tree program uses the date-spam farmer date-skip routine which completely messes up the date. This by itself isn't great since it loses weather and time control.
Normally when a shiny is found, the program automatically fixes the date. But this isn't the case when auto-catch is enabled. Thus auto-caught Pokemon will have messed up catch dates.
Switch the berry tree program to use the Dex-rec date-skip routine. However, this needs to be done when the dialogs are gone or the (neutral) date-skip won't cause the berries to respawn.
Specify what you want and the program will stop when it finds it.
Add an autonomous egg program that requires minimal user intervention:
Part of: #9
This is the big one. Reimplement AutoMaxLair in the serial programs.
If possible include the following enhancements:
This requires a lot of stuff which don't exist in the framework yet. Just for starters:
The WattFarmer can kill the VS-glitch if the user's Switch is slow to re-establish internet or local connection after exiting the grip menu.
Add a delay between leaving the grip menu and going to the first day skip.
Someone is reporting that it doesn't work at all for them.
pif's Calyrex program that throws balls and checks for desired stats if caught.
Use basic_catcher but makes sure to have stats, reset when needed, retrigger the fight, etc
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