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Optime GBA - Nintendo Game Boy Advance (and WIP Nintendo DS) emulator, written in C# with .NET Core.

C# 100.00%
emulator dotnet dotnet-core game-boy-advance gba optime-gba

optimegba's People

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optimegba's Issues

Question

Not an issue, but how would i integrate this into unity? If i am allowed to do this

License

Your project is currently missing (as far as I can tell) a License file. What license is this code under?

Linux Support?

I don't know what plans you have at the moment, however based on (quickly) glancing at the code, it shouldn't be too difficult to make this work with Linux.

So my question is: Do you plan to support it? Would you accept PR's towards that goal?

Library release without frontend

I'd like to separate the emulator code from frontend implementations so that I can easily implement my own frontend.

In short, move non-frontend code to OptimeGBA-Core.csproj and let frontend projects depend on the core project. This would make embedded resource lookup easier too.

If you think it's the right direction I am happy to contribute a PR.

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