Giter Site home page Giter Site logo

nsgif2's Introduction

[AD] Live Focus - Shoot First, Focus Later. Totally innovative way to take a picture in mobile. : https://postfoc.us/

NSGIF2 Awesome

Create a GIF from the provided video file url.

This repository has been separated from original repo along with some nontrivial different features, designs, and improvements. Please do diff each other, and visit original repo for more information if you need.

Installation

There are 2 ways you can add NSGIF to your project:

Manual

Simply import the 'NSGIF' into your project then import the following in the class you want to use it:

#import "NSGIF.h"

From CocoaPods

pod "NSGIF2"

Usage - GIF from a video

Default request automatically set essential options such as the best frame count, delay time, output temp file name, or size. see interface file for more options.

Write 1 line to export

[NSGIF create:[NSGIFRequest requestWithSourceVideo:tempVideoFileURL] completion:^(NSURL *GifURL) {
    //GifURL is to nil if it failed or stopped.
}];

If you need more.

NSGIFRequest * request = [NSGIFRequest requestWithSourceVideo:tempVideoFileURL destination:gifFileURL];
request.progressHandler = ^(double progress, NSUInteger position, NSUInteger length, CMTime time, BOOL *stop, NSDictionary *frameProperties) {
    NSLog(@"%f - %lu - %lu - %lld - %@", progress, position, length, time.value, frameProperties);
};

[NSGIF create:request completion:^(NSURL *GifURL) {
    //GifURL is to nil if it failed or stopped.
}];

Interrupt process for given request

request.progressHandler = ^(double progress, NSUInteger position, NSUInteger length, CMTime time, BOOL *stop, NSDictionary *frameProperties) {
    BOOL cancelationCondition = YES;
    if(cancelationCondition){
        *stop = YES;
    }
};

Options - NSGIFRequest

/* required.
 * a file's url of source video */
@property(nullable, nonatomic) NSURL * sourceVideoFile;

/* optional.
 * defaults to nil.
 * automatically assign the file name of source video (ex: IMG_0000.MOV -> IMG_0000.gif)  */
@property(nullable, nonatomic) NSURL * destinationVideoFile;

/* optional but important.
 * Defaults to NSGIFScaleOptimize (not set).
 * This option will affect gif file size, memory usage and processing speed. */
@property(nonatomic, assign) NSGIFScale scalePreset;

/* optional but important.
 * Defaults to 4.
 * number of frames in seconds.
 * This option will affect gif file size, memory usage and processing speed. */
@property(nonatomic, assign) NSUInteger framesPerSecond;

/* optional but defaults is recommended.
 * Defaults is to not set.
 * How far along the video track we want to move, in seconds. It will automatically assign from duration of video and framesPerSecond. */
@property(nonatomic, assign) NSUInteger frameCount;

/* optional.
 * Defaults to 0,
 * the number of times the GIF will repeat. which means repeat infinitely. */
@property(nonatomic, assign) NSUInteger loopCount;

/* optional.
 * Defaults to 0.13.
 * unit is 10ms, 1/100s, the amount of time for each frame in the GIF.
 * This option will NOT affect gif file size, memory usage and processing speed. It affect only FPS. */
@property(nonatomic, assign) CGFloat delayTime;

/* optional.
 * Defaults is to not set. unit is seconds, which means unlimited */
@property(nonatomic, assign) NSTimeInterval maxDuration;

/* optional.
 * Defaults is nil */
@property (nonatomic, copy, nullable) NSGIFProgressHandler progressHandler;

/* gif creation job is now proceeding */
@property(atomic, readonly) BOOL proceeding;

Usage - Extract each frames from a video to images.

NSFrameExtractingFromVideoRequest * request = [NSFrameExtractingFromVideoRequest requestWithSourceVideo:videoURL];
request.progressHandler = ^(double progress, NSUInteger offset, NSUInteger length, CMTime time, BOOL *stop, NSDictionary *frameProperties) {
    // normalized progress, Zero to 1.
};
request.framesPerSecond = 2;

[NSGIF extract:request completion:^(NSArray<NSURL *> *extractedFrameImageUrls) {
    //complete.
}];

Options - NSFrameExtractingFromVideoRequest

/* required.
 * a file's url of source video */
@property(nullable, nonatomic) NSURL * sourceVideoFile;

/* optional.
 * defaults to temp directory.
 */
@property(nullable, nonatomic) NSURL * destinationDirectory;

/* optional.
 * Defaults to jpg.
 * This property will be affect to UTType(Automatically detected) of extracting image file.
 */
@property(nonatomic, readwrite, nullable) NSString * extension;

/* optional but important.
 * Defaults to NSGIFScaleOptimize (not set).
 * This option will affect gif file size, memory usage and processing speed. */
@property(nonatomic, assign) NSGIFScale scalePreset;

/* optional.
 * Defaults is to not set. unit is seconds, which means unlimited */
@property(nonatomic, assign) NSTimeInterval maxDuration;

/* optional but important.
 * Defaults to 4.
 * number of frames in seconds.
 * This option will affect gif file size, memory usage and processing speed. */
@property(nonatomic, assign) NSUInteger framesPerSecond;

/* optional but defaults is recommended.
 * Defaults is to not set.
 * How far along the video track we want to move, in seconds. It will automatically assign from duration of video and framesPerSecond. */
@property(nonatomic, assign) NSUInteger frameCount;

/* optional.
 * Defaults is nil */
@property (nonatomic, copy, nullable) NSGIFProgressHandler progressHandler;

/* readonly
 * status for gif creating job 'YES' equals to 'now proceeding'
 */
@property(atomic, readonly) BOOL proceeding;

In the future, I will add a feature that can

  • create from a provided photo url.
  • perform simultaneous processing with provided specific chunk size.
  • seek for specific point.
  • generate infinite lengh of GIFs (Split with specific chunk size -> encoding -> merge each encoded piece of gifs.)
  • use APIs which is pefectly similar with PhotosKit of iOS.

Pull requests are more than welcomed!

License

Usage is provided under the MIT License. See LICENSE for the full details.

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.