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This is a web based app which is showing information about the spaceX rockets and missions. A user can reserve rockets and missions with the app.

Home Page: https://spacehubb.netlify.app/

HTML 8.84% CSS 16.50% JavaScript 74.66%
react-redux reactjs redux redux-thunk redux-toolkit spacex spacex-api

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space-travellers-hub's Issues

[4pt] Display missions - Lists render

  • Use useSelector() Redux Hook to select the state slices and render lists of missions in corresponding routes. i.e.:
// get rockets data from the store
const rockets = useSelector(state => state.rockets);
  • You can style the whole application "by hand" or you could use React Bootstrap, a UI library that could speed up the process. This is a popular library and working with its components would be good practice.
  • Render a table with the missions' data (as per design).

[1pt] Switch badges for Missions - Conditional components

Missions that the user has joined already should show a badge "Active Member" instead of the default "NOT A MEMBER" and a button "Leave Mission" instead of the "Join Mission" button (as per design).

Use the React conditional rendering syntax:

{rocket.reserved && ( 
    // render Cancel Rocket button
)}

[4pt] Fetch missions - Fetch data

Fetch data from the Missions endpoint (https://api.spacexdata.com/v3/missions) when a user navigates to the Missions section.

Once the data are fetched, dispatch an action to store the selected data in Redux store:

  • mission_id
  • mission_name
  • description

NOTE: Make sure you only dispatch those actions once and do not add data to store on every re-render (i.e. when changing views / using navigation).

[1pt] Implement mission leaving - Actions

  • Follow the same logic as with the "Join mission" - but you need to set the reserved key to false.
  • Dispatch these actions upon click on the corresponding buttons.

[1pt] Create basic structure for Rockets - Setup

  • Create a route and a view component. Use <NavLink /> for the page navigation links and style active class to indicate which section/page the user is currently on (underline active navigation link).
  • Create a directory for all Redux state slice files.

Team3 [1pt] Switch badges for Dragons - Conditional components

Dragons that have already been reserved should show a "Reserved" badge and "Cancel reservation" button instead of the default "Reserve dragon" (as per design).

Use the React conditional rendering syntax:

{rocket.reserved && ( 
    // render Cancel Rocket button
)}

Team3 [4pt] Display dragons - Lists render

  • Use useSelector() Redux Hook to select the state slices and render lists of dragons in corresponding routes. i.e.:
// get rockets data from the store
const rockets = useSelector(state => state.rockets);
  • You can style the whole application "by hand" or you could use React Bootstrap, a UI library that could speed up the process. This is a popular library and working with its components would be good practice.

  • Render a list of dragons (as per design). For the image of a dragon use the first image in the array of flickr_images.

Team3 [1pt] Create basic structure for Dragons - Setup

  • Create a route and a view component. Use <NavLink /> for the page navigation links and style active class to indicate which section/page the user is currently on (underline active navigation link).
  • Create a directory for all Redux state slice files.

[1pt] Switch badges for Missions - Conditional components

Missions that the user has joined already should show a badge "Active Member" instead of the default "NOT A MEMBER" and a button "Leave Mission" instead of the "Join Mission" button (as per design).

Use the React conditional rendering syntax:

{rocket.reserved && ( 
    // render Cancel Rocket button
)}

[4pt] Fetch rockets - Fetch data

Fetch data from the Rockets endpoint (https://api.spacexdata.com/v3/rockets) when the application starts (as Rockets is the default view).

Once the data are fetched, dispatch an action to store the selected data in Redux store:

  • id
  • name
  • type
  • flickr_images

NOTE: Make sure you only dispatch those actions once and do not add data to store on every re-render (i.e. when changing views / using navigation).

Team3 [3pt] Implement dragon booking - Actions

  • When a user clicks the "Reserve dragon" button, action needs to be dispatched to update the store. You need to get the ID of the reserved dragon and update the state. Remember you mustn't mutate the state. Instead, you need to return a new state object with all dragons, but the selected rocket will have an extra key reserved with its value set to true. You could use a JS filter() or map() to set the value of the new state - i.e.:
const newState = state.map(rocket => {
    if(dragon.id !== id) 
        return dragon;
    return { ...dragon, reserved: true };
});
  • Regardless of which method you choose, make sure you place all your logic in the reducer. In the React view file, you should only dispatch the action with the correct dragon ID as an argument.

[1pt] Implement mission leaving - Actions

  • Follow the same logic as with the "Join mission" - but you need to set the reserved key to false.
  • Dispatch these actions upon click on the corresponding buttons.

[1pt] Create basic structure for Missions - Setup

  • Create a route and a view component. Use <NavLink /> for the page navigation links and style active class to indicate which section/page the user is currently on (underline active navigation link).
  • Create a directory for all Redux state slice files.

[1pt] Switch badges for Rockets - Conditional components

Rockets that have already been reserved should show a "Reserved" badge and "Cancel reservation" button instead of the default "Reserve rocket" (as per design)

Use the React conditional rendering syntax:

{rocket.reserved && ( 
    // render Cancel Rocket button
)}

[1pt] Switch badges for Missions - Conditional components

Missions that the user has joined already should show a badge "Active Member" instead of the default "NOT A MEMBER" and a button "Leave Mission" instead of the "Join Mission" button (as per design).

Use the React conditional rendering syntax:

{rocket.reserved && ( 
    // render Cancel Rocket button
)}

Team3 [4pt] Fetch dragons - Fetch data

Fetch data from the Dragons endpoint (https://api.spacexdata.com/v3/dragons) when a user navigates to the Dragons section.

Once the data are fetched, dispatch an action to store the selected data in Redux store:

  • id
  • name
  • type
  • flickr_images

NOTE: Make sure you only dispatch those actions once and do not add data to store on every re-render (i.e. when changing views / using navigation).

[1pt] Create basic structure for Missions - Setup

  • Create a route and a view component. Use <NavLink /> for the page navigation links and style active class to indicate which section/page the user is currently on (underline active navigation link).
  • Create a directory for all Redux state slice files.

[3pt] Implement mission joining - Actions

  • When a user clicks the "Join Mission" button, action needs to be dispatched to update the store. You need to get the ID of the selected mission and update the state. Remember you mustn't mutate the state. Instead, you need to return a new state object with all missions, but the selected mission will have an extra key reserved with its value set to true. You could use a JS filter() or map() to set the value of the new state - i.e.:
const newState = state.map(rocket => {
    if(mission.id !== id) 
        return mission;
    return { ...mission, reserved: true };
});
  • Regardless of which method you choose, make sure you place all your logic in the reducer. In the React view file, you should only dispatch the action with the correct rocket ID as an argument.

[4pt] Display rockets - Lists render

  • Use useSelector() Redux Hook to select the state slices and render lists of rockets in corresponding routes. i.e.:
// get rockets data from the store
const rockets = useSelector(state => state.rockets);
  • You can style the whole application "by hand" or you could use React Bootstrap, a UI library that could speed up the process. This is a popular library and working with its components would be good practice.
  • Render a list of rockets (as per design). For the image of a rocket use the first image in the array of flickr_images.

Team3 [1pt] Create basic structure for Dragons - Setup

  • Create a route and a view component. Use <NavLink /> for the page navigation links and style active class to indicate which section/page the user is currently on (underline active navigation link).
  • Create a directory for all Redux state slice files.

[1pt] Create basic structure for Rockets - Setup

  • Create a route and a view component. Use <NavLink /> for the page navigation links and style active class to indicate which section/page the user is currently on (underline active navigation link).
  • Create a directory for all Redux state slice files.

[4pt] Display rockets - Lists render

  • Use useSelector() Redux Hook to select the state slices and render lists of rockets in corresponding routes. i.e.:
// get rockets data from the store
const rockets = useSelector(state => state.rockets);
  • You can style the whole application "by hand" or you could use React Bootstrap, a UI library that could speed up the process. This is a popular library and working with its components would be good practice.
  • Render a list of rockets (as per design). For the image of a rocket use the first image in the array of flickr_images.

[1pt] Switch badges for Rockets - Conditional components

Rockets that have already been reserved should show a "Reserved" badge and "Cancel reservation" button instead of the default "Reserve rocket" (as per design)

Use the React conditional rendering syntax:

{rocket.reserved && ( 
    // render Cancel Rocket button
)}

[1pt] Create empty My profile - Setup (group task)

  • Create a route and a view component. Use <NavLink /> for the page navigation links and style active class to indicate which section/page the user is currently on (underline active navigation link).
  • This view should be empty - you will add content in separate tasks.

[4pt] Display missions - Lists render

  • Use useSelector() Redux Hook to select the state slices and render lists of missions in corresponding routes. i.e.:
// get rockets data from the store
const rockets = useSelector(state => state.rockets);
  • You can style the whole application "by hand" or you could use React Bootstrap, a UI library that could speed up the process. This is a popular library and working with its components would be good practice.
  • Render a table with the missions' data (as per design).

[1pt] Switch badges for Rockets - Conditional components

Rockets that have already been reserved should show a "Reserved" badge and "Cancel reservation" button instead of the default "Reserve rocket" (as per design)

Use the React conditional rendering syntax:

{rocket.reserved && ( 
    // render Cancel Rocket button
)}

Team3 [4pt] Fetch dragons - Fetch data

Fetch data from the Dragons endpoint (https://api.spacexdata.com/v3/dragons) when a user navigates to the Dragons section.

Once the data are fetched, dispatch an action to store the selected data in Redux store:

  • id
  • name
  • type
  • flickr_images

NOTE: Make sure you only dispatch those actions once and do not add data to store on every re-render (i.e. when changing views / using navigation).

Team3 [1pt] Switch badges for Dragons - Conditional components

Dragons that have already been reserved should show a "Reserved" badge and "Cancel reservation" button instead of the default "Reserve dragon" (as per design).

Use the React conditional rendering syntax:

{rocket.reserved && ( 
    // render Cancel Rocket button
)}

Team3 [4pt] Display dragons - Lists render

  • Use useSelector() Redux Hook to select the state slices and render lists of dragons in corresponding routes. i.e.:
// get rockets data from the store
const rockets = useSelector(state => state.rockets);
  • You can style the whole application "by hand" or you could use React Bootstrap, a UI library that could speed up the process. This is a popular library and working with its components would be good practice.

  • Render a list of dragons (as per design). For the image of a dragon use the first image in the array of flickr_images.

[4pt] Fetch rockets - Fetch data

Fetch data from the Rockets endpoint (https://api.spacexdata.com/v3/rockets) when the application starts (as Rockets is the default view).

Once the data are fetched, dispatch an action to store the selected data in Redux store:

  • id
  • name
  • type
  • flickr_images

NOTE: Make sure you only dispatch those actions once and do not add data to store on every re-render (i.e. when changing views / using navigation).

[1pt] Implement mission leaving - Actions

  • Follow the same logic as with the "Join mission" - but you need to set the reserved key to false.
  • Dispatch these actions upon click on the corresponding buttons.

Team3 [1pt] Switch badges for Dragons - Conditional components

Dragons that have already been reserved should show a "Reserved" badge and "Cancel reservation" button instead of the default "Reserve dragon" (as per design).

Use the React conditional rendering syntax:

{rocket.reserved && ( 
    // render Cancel Rocket button
)}

[3pt] Implement rocket booking - Actions

  • When a user clicks the "Reserve rocket" button, action needs to be dispatched to update the store. You need to get the ID of the reserved rocket and update the state. Remember you mustn't mutate the state. Instead, you need to return a new state object with all rockets, but the selected rocket will have an extra key reserved with its value set to true. You could use a JS filter() or map() to set the value of the new state - i.e.:
const newState = state.map(rocket => {
    if(rocket.id !== id) 
        return rocket;
    return { ...rocket, reserved: true };
});
  • Regardless of which method you choose, make sure you place all your logic in the reducer. In the React view file, you should only dispatch the action with the correct rocket ID as an argument.

[4pt] Fetch missions - Fetch data

Fetch data from the Missions endpoint (https://api.spacexdata.com/v3/missions) when a user navigates to the Missions section.

Once the data are fetched, dispatch an action to store the selected data in Redux store:

  • mission_id
  • mission_name
  • description

NOTE: Make sure you only dispatch those actions once and do not add data to store on every re-render (i.e. when changing views / using navigation).

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