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ClothSimulation

ClothSimulation

采用Verlet积分法来模拟物理,例如布料的重力。

粒子约束

布料现在采用了三种约束(constraints):

cloth

约束对粒子的运动影响如下:

constraint

每次满足约束迭代将p1移向p2或远离p2,移动的向量为:

correctionVectorHalf

碰撞

在每次物理模拟的时候,检测衣服的所有粒子,看是否有粒子的位置与球的中心的向量小于球的半径,小于则将粒子沿球中心到粒子位置方向移到球的表面。

References

https://viscomp.alexandra.dk/?p=147

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