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beating-atari

Modularized implementation of popular deep RL algorithms in PyTorch to beat Atari 2600 games. Easy switch between algorithms and challenging games.

Implemented algorithms:

  • Nips DQN [1]
  • Nature DQN [2]
  • Double DQN [3]
  • Prioritised Experience Replay [4]
  • Dueling Network Architecture [5]

Requirement

  • gym
  • PyTorch
  • OpenCV
  • tensorboard

This project runs on python >= 3.6, use pip to install dependencies:

pip3 install -r requirements.txt

Project report

See project report here.

References

[1] Playing Atari with Deep Reinforcement Learning
[2] Human-level control through deep reinforcement learning
[3] Deep Reinforcement Learning with Double Q-learning
[4] Prioritized Experience Replay
[5] Dueling Network Architectures for Deep Reinforcement Learning

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