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JiggleArmature 2

Jiggle bone animation tool for blender

this is a jiggle bone animation add-on for blender, to enable jiggle physics first enable Jiggle scene in the scene settings and then enable Jiggle Bone on the bones

features:

  • easy animation of softbody effects using just bones
  • real time simulation
  • multiple edition of parameters for selected jiggle bones
  • jiggle bone control through control bones
  • unconditionally stable simulation

limitations:

  • the phisical behaviour depends on the fps of the scene and the selected number of iterations

changelog from version 1

  • volume, length and shape parameters reduced to one global stiffness parameter
  • jiggle bones now can't stretch (because it's not possible to set non ortogonal matrices to the blender bones)
  • removed sub steps parameter provisionally (because it introduced annoying discontinuities)
  • removed bake button, if you need to record the animation just enable automatic keyframe insertion (the red button) and play the animation
  • rotation based physics, this version allows rotational wiggle effects about the bone axes
  • control bones, you can control now the rotation of the jiggle bones using control bones

more info at (soon): http://cheece.github.io/JiggleArmature/

if you want to contribute consider supporting me on patreon: https://www.patreon.com/cheece

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