Jiggle bone animation tool for blender
this is a jiggle bone animation add-on for blender, to enable jiggle physics first enable Jiggle scene in the scene settings and then enable Jiggle Bone on the bones
features:
- easy animation of softbody effects using just bones
- real time simulation
- multiple edition of parameters for selected jiggle bones
- jiggle bone control through control bones
- unconditionally stable simulation
limitations:
- the phisical behaviour depends on the fps of the scene and the selected number of iterations
changelog from version 1
- volume, length and shape parameters reduced to one global stiffness parameter
- jiggle bones now can't stretch (because it's not possible to set non ortogonal matrices to the blender bones)
- removed sub steps parameter provisionally (because it introduced annoying discontinuities)
- removed bake button, if you need to record the animation just enable automatic keyframe insertion (the red button) and play the animation
- rotation based physics, this version allows rotational wiggle effects about the bone axes
- control bones, you can control now the rotation of the jiggle bones using control bones
more info at (soon): http://cheece.github.io/JiggleArmature/
if you want to contribute consider supporting me on patreon: https://www.patreon.com/cheece