qbcore-framework / qb-hotdogjob Goto Github PK
View Code? Open in Web Editor NEWHot Dog Job For QB-Core
License: GNU General Public License v3.0
Hot Dog Job For QB-Core
License: GNU General Public License v3.0
When you sell hotdog to NPC your charchter gets freez in his pleace cant move anymore!!! any way to fix that???
We were testing hotdogjob and been able to sell hotdog to a dog. I think any kind of model could be a potential buyer, which is not a good thing.
[as for the feature]
Would be great that the hotdog maker must buy some ingredients to make the hotdogs (buns sausages). Maybe possible feature to sell it to players as well?
Bonjour ou bonsoir.
J'aimerai savoir comment le job fonctionne car même en ayant modifié les coordonnés et me setjob je ne trouve pas comment faire Shawn un stand. Merci de votre retour.
Describe the bug
Character get's stuck in the air after selling hotdogs to NPC's
Expected behavior
I should be able to move my cart after selling to NPC but instead of that my character gets stuck in the air
Screenshots
https://medal.tv/games/gta-v/clips/v2Baie778A3gr/d1337y7KsO1W?invite=cr-MSxENVAsMjY3MTQxMDcs
Questions (please complete the following information):
qb-
to something custom? noAdditional context
Tried a lot of ways to fix it but im lost
do not show up on the map or when teleporting to sign on cords there is nothing there.
Describe the bug
On fresh install, I am not able to grab the hotdog cart but am able to cook hotdogs
To Reproduce
Steps to reproduce the behavior:
Expected behavior
I expected to be able to pick up the cart and move about the city selling hotdogs
Screenshots
Going on duty and trying to move the cart
https://gyazo.com/cb5138ad2982684ae44352455b1aa8ef
I guess this was intended to be added into city hall. as you cant get this job, without doing setjob, or adding into city hall.
any chance someone could add qb target integration with this?
Change cash being an item
Describe the bug
There seems to be missing proper collision detection on the stall. The stall gets weird when bumping into NPCs while runnig.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
Proper collision
hot dog stand spawn after you clock in but then it disappears almost instantly.
I can create hotdogs just fine. When I go to sell them the customers walk up and give me an offer. I can not accept their offer ONLY reject it.
I have the file in my qb folder and im at the location that is marked in the config. but i don't see a marker or anything to start the job. Am i missing something?
In the client/main.lua file lines 129-130 repeats the same else-if statement from lines 127-128.
elseif MyRep >= 50 and MyRep < 100 then Config.MyLevel = 2 elseif MyRep >= 100 and MyRep < 200 then Config.MyLevel = 3 elseif MyRep >= 100 and MyRep < 200 then Config.MyLevel = 3 elseif MyRep >= 200 then Config.MyLevel = 4
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