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flex-android-material-skins's Issues

TabNavigator gradient

I am trying to make a gradient color tab navigator but something doesn't work as I think it should. This is what I get:

image

but the gradient should be spread to the whole width.

This is the alternation I did in the TabbedViewNavigatorTabBarSkin:

`
override protected function drawBackground(unscaledWidth:Number, unscaledHeight:Number):void
{
super.drawBackground(unscaledWidth, unscaledHeight);

    // backgroundAlpha style is not supported by ButtonBar
    // TabbedViewNavigatorSkin sets a hard-coded value to support
    // overlayControls
    var backgroundAlphaValue:* = getStyle("backgroundAlpha");
    var backgroundAlpha:Number = (backgroundAlphaValue === undefined)
        ? 1 : getStyle("backgroundAlpha");
    
    //graphics.beginFill(getStyle("chromeColor"), 0);
	graphics.beginGradientFill(GradientType.LINEAR,[0x120CCA,0xBB00D1], 
		[1,1],
		[0, 255], 
		null,
		SpreadMethod.PAD);
    graphics.drawRect(0, 0, unscaledWidth, unscaledHeight);
    graphics.endFill();
}

`

Can you help me find out what is wrong?

Is it possible to maybe change the TabNavigator to an image?

Thanks.

AIR 21 TextInput Skin

So in AIR 21 they added textinput compatibility for softkeyboard types. Would you be able to add the StageTextInput skin? Stage comes with scrolling and overlay problems, so the TextInput will solve some problems :)

Numeric Stepper

Is it possible to include NumericStepper in the list of components?

Thanks for your job. Its fantastic!

ScrollingStageTextInputSkin softkeyboard problem on focus

So I had a strange issue, not sure if this is a problem of AIR or of the (awesome) skins. I have a screen with couple of textinputs using number softkeyboard. When I click on any of them, the keyboard works great, but when the app is focused on textinput1 and i click on textinput2 then a default keyboard appears. If i focus out and then click, everything works perfectly.

I am testing on Android 6.0.1

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