Giter Site home page Giter Site logo

qunikarp / digit-span-experiment Goto Github PK

View Code? Open in Web Editor NEW
0.0 1.0 0.0 818 KB

This repository contains a replica of Miller Magic Number experiment

Home Page: https://jatos.mindprobe.eu/publix/d58ac60b-e039-4a82-bd1c-f2302b99c557/e4871dca-0960-4c62-8bed-8f7c40fabbd0/start

License: MIT License

Python 100.00%
jasp magic-number opensesame psychology-experiments statistics

digit-span-experiment's Introduction

Digit span experiment

IMPORTANT NOTE: This is a project conducted for the purposes of a cognitive psychology class. I am not a psychologist, researcher or expert in conducting experiments.

A short description about the project and/or client.

Getting Started

These instructions will get you a copy of the project up and running on your local machine for development and testing purposes. See deployment for notes on how to deploy the project on a live system.

Prerequisites

The things you need before running experiment.

Experiment in-depth explanation

Experiment methodology

Participants

  • Participants in the study will be people between the ages of 18 and 65 who do not have any memory disorders (under the age of 18 you need to have consent)
  • The number of participants in the study should be at least 50 for the results to be accurate

Preparation of the test

  • Prepare a list of digits/numbers that will be displayed on the test participant's screen
  • Each set will consist of 12 numbers
  • Each set will have a different length of digits
    • one digit
    • two digits
    • three digits

Preparation of participants

  • Introduction to the study, using on-screen messages
  • Instructing to prepare an adequate environment; removing possible distractors
  • Asking them to fill out a simple metric
  • Informing them of the estimated duration of the survey
  • Asking participants not to write down the numbers displayed

Conducting the survey:

  • Displaying each of the 3 prepared sets sequentially with 1.5 seconds to remember
  • Displaying successively each of the 3 prepared sets with 4 seconds to memorize time
  • After each set is displayed, there will be a short fifteen second pause
  • Participants will be asked to memorize the displayed digits/numbers in the correct order

Analysis of the results

  • Calculation of the correctness and similarity of the answers for each number (using levenshtein distance)
  • The results will be statistically analyzed to determine the veracity of the hypotheses posed

Hypothesis

  • Numbers with fewer digits will be remembered more correctly than numbers with more digits.
  • The average correctness of number memorization will be 70%, with a standard deviation of 20% in both directions.

Specific hypotheses

  • Subjects will be more likely to correctly memorize numbers with fewer digits than numbers with more digits.
  • The correctness of number memorization will depend on the difficulty level of the task, so the easier the task, the higher the correctness of number memorization. The average correctness of memorizing numbers in the test will be 70%, and the standard deviation will be 20%.

Usage

1. Running experiment locally

$ Download OpenSesame and import digitspan.osepx
$ Run the experiment pressing by "CTRL+R"

1. Running experiment on web

$ Open OpenSesame and import digitspan.osepx 
$ open the 'Tools' and 'OSWeb'
$ 'Export experiment as a JATOS study'
$ Login to mindprobe account
$ import the study 
$ press on 'Properties' and enable 'Allow reload'
$ go to 'Study Links' and enable 'General Multiple'
$ copy the link for share

2. Getting results

$ go to 'Study Results'
$ export results as 'Data only'
$ convert .json to .csv
$ combine multiple .csv into one
$ prepare the .csv for statistics

3. Statistics

$ Open JASP and import the .csv file
$ Follow the tutorial from provided link in Additional Documentation

Additional Documentation

Bibliography:

  • Baddeley, A. D., Thomson, N., & Buchanan, M. (1975). Word length and the structure of short-term memory. Journal of Verbal Learning and Verbal Behavior, 14(6), 575-589. doi:10.1016/s0022-5371(75)80045-4
  • Miller, G. A. (1956). The magical number seven, plus or minus two: some limits on our capacity for processing information. Psychological Review, 63(2), 81-97. doi:10.1037/h0043158

digit-span-experiment's People

Contributors

qunikarp avatar

Watchers

 avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.