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License: GNU General Public License v3.0
Block all actions if scene play is fading or the game is paused.
When debugging drawing the path causes Segmentation fault.
gdb say "Cannot access memory at address" when trying to print entity's members.
Line 212 in 5654252
Must create a user.cfg file in which to persist user settings.
Add powerups:
Resolution
Windowed/fullscreen
Music volume
SFX volume
Change POWERUP animations and add FX and SFX.
Probably must give control of what bg_music is played to Game class.
Let the user disable crt shader on slow hardware
Display player's weapon rounds on screen.
Create a map editor.
Display "PAUSED" text when game is paused.
WINDOW_STYLE possible values should be FULLSCREEN and WINDOWED not numeric values.
Line 10 in a3aaabb
Add more flexibility to scene transition time.
Allow the user to skip score scene when pressing "ESC"
When an entity follows a path to a target it does not change the direction properly and gets stuck.
Make screen red when player gets hit and make some "hurt" noise.
Make a different executable for LevelEditor:
Add low HP warning when HP<10%.
Must document config file for better understanding.
https://github.com/r-a-cristian-93/LastHero/blob/master/config.cfg
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