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A collection of Modlists and Mods for various games hosted and open-sourced.

Home Page: https://github.com/Rage-GitHub/Modding-Lounge/wiki

License: Other

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modding-lounge's Issues

[REQUEST] Damn Apocalypse Patches/Mods That Work Well In Tandem/etc.

Tons of different weapons and other patches/Raider Overhaul/Raiders Extended/Metro Gas Masks/etc. (https://www.nexusmods.com/fallout4/mods/61815?tab=description) ((I also suggest on DA's page the patch they provide for the DOOMBASED Pack))

Backpack consistency and rebalance (https://www.nexusmods.com/fallout4/mods/63253) ((Not technically a Damn Apocalypse exclusive patch but also something nice by Diacute is this great merge and rebalance of a few backpack mods so the world isn't so bloated by them and they are more consistent in their features and stats. Modular as well so you take what mods you want but they work in tandem wonderfully))

Damn Apocalypse Hunting/Harvesting Patches/Script (https://www.nexusmods.com/fallout4/mods/61424) ((I'm suggesting this over Hunter of the Commonwealth simply because of the ease of compatibility across not only DA but also other creature mods you have implemented/might implement in the future))

Hunter of the Commonwealth DA Patch (https://www.nexusmods.com/fallout4/mods/58166) ((Self explanatory though again I'd recommend above's solution instead since it provides more overall compatibility with only minimal loss in features, I do love Hunter of the Commonwealth and played with it in the past but I find DA's perfectly suitable in my opinion))

Some different consumables/specifically Wasteland Imports (https://www.nexusmods.com/fallout4/mods/61813) ((Since you seem to be adding in a lot of Fallout legacy-esque FO3/FNV content I am listing this though I suggest the MRE and CHEF addons from here as well as they all fit very well and have Immersive Animation Framework compatibility too))

Lore Friendly Names for MAIM items (https://www.nexusmods.com/fallout4/mods/61544?tab=description) ((It's nothing crazy and it's meant for the regular version of MAIM, not lite, but it's a nice touch and also speaking of MAIM if you ever add the radiation module from DA they have a nice patch for it too on their main page))

A complex sorter INI for DA (https://www.nexusmods.com/fallout4/mods/61814) ((Self explanatory though it might not be needed, thought I would make it aware to you either way))

Multiple weather patches (https://www.nexusmods.com/fallout4/mods/61186) ((If you end up implementing the DA rads module/a weather mod into the list, personally I've always leaned more towards Polluted or Calamity but that's just because I like things to be a bit more dark and apocalyptic though I have used NAC quite a bit and the rest are wonderful choices too))

I also highly suggest on DA's page the patches they provide for some of the mods you have here already so they fall in line with it, patches for Miami Misadventures, Point Lookout, Immersive Animation Framework, etc.

[REQUEST] Some small (one not so much) mods

Mutant Menagerie - Strange Noises - Gun for Hire Quest Integration
https://www.nexusmods.com/fallout4/mods/53793

Improved - Animated Accessible Backpack (Stand Alone)
https://www.nexusmods.com/fallout4/mods/58032

No Case Unsolved - More Valentine Case Files
https://www.nexusmods.com/fallout4/mods/58654

Boston Unsealed and More (B.U.M.)
https://www.nexusmods.com/fallout4/mods/60463

Ryn's Fallout 4
https://www.nexusmods.com/fallout4/mods/60426

Sim Settlements - Three In One
https://www.nexusmods.com/fallout4/mods/21872

Leaders Of The Commonwealth - A Sim Settlements Add-on
https://www.nexusmods.com/fallout4/mods/30495

First-Person Swimming Animations
https://www.nexusmods.com/fallout4/mods/62123

HiPoly Faces REDUX (Seamless Kit - CBBE - TWB - FG)
https://www.nexusmods.com/fallout4/mods/58950

Remove Dogmeat's Whining Audio
https://www.nexusmods.com/fallout4/mods/380

Immersive Dogmeat - Smart - Silent - Sneaky
https://www.nexusmods.com/fallout4/mods/34128

Everyone's Best Friend (Dogmeat and Companion At Same Time - No Console - No Hack)
https://www.nexusmods.com/fallout4/mods/13459

[BUG]test

What Issue is Occurring?

replace and fill out this field with your issue

Where/When/How is This Issue Happening?

provide a brief description of the issue, I.E. where's the location providing the cell ID or map marker name, the time or progress of which you are within through your save, I.E. claiming the Castle and how the issue happened prior and after

Have You Modified The Modlist In Anyway?

Select Only One Option, I.E. fill [ ] with an X
[ ] No, I have not touched the modlist
[ ] Yes, I've edited it somewhat
[ ] Yes, I've made significant changes to the modlist

Were You Able to Replicate This Issue?

Select Only One Option, I.E. fill [ ] with an X
[ ] Yes, I've successfully replicated the issue
[ ] No, it was a one-time thing

Other Information

Modlist Version

relace me with your version of the modlist

Game Version

relace me with your version of the game installation

Is The Modlist Installed on the Same Drive?
Select Only One Option, I.E. fill [ ] with an X
[ ] Yes, it's installed in the same drive
[ ] No, it's installed on a different drive

Is Your Game Installation Outside of Protected Folders, I.E. Program Files (x86)?
Select Only One Option, I.E. fill [ ] with an X
[ ] Yes, it's installed in the same drive
[ ] No, it's installed on a different drive

[BUG] Flashbanging/Bright White Screen and Audio Bugs Out

What Issue is Occurring?

Screen flashbanging on initial save startup, I.E. your screen will gradually grow brighter and audio bugs out.

Where/When/How is This Issue Happening?

Usually happens after character creation, but rarely happens outside of that.

Have You Modified The Modlist In Anyway?

Select Only One Option, I.E. fill [ ] with an X

  • No, I have not touched the modlist
  • Yes, I've edited it somewhat
  • Yes, I've made significant changes to the modlist

Were You Able to Replicate This Issue?

Select Only One Option, I.E. fill [ ] with an X

  • Yes, I've successfully replicated the issue
  • No, it was a one-time thing

Other Information

Modlist Version

1.2.0

Game Version

1.10.163.0

Is The Modlist Installed on the Same Drive?
Select Only One Option, I.E. fill [ ] with an X

  • Yes, it's installed in the same drive
  • No, it's installed on a different drive

Is Your Game Installation Outside of Protected Folders, I.E. Program Files (x86)?
Select Only One Option, I.E. fill [ ] with an X

  • Yes, it's installed outside of a protected folder
  • No, it's not installed outside of a protected folder

What Are Your PC Specs?
Can be acquired through Task Manager in the Performance Tab

Pipboy Level Up/Perk Tree Crash

What Issue is Occurring?

When I try to level up using the Pipboy, my game crashes.

Where/When/How is This Issue Happening?

When I try to level up (attempting to access the perk screen) using the Pipboy, my game crashes. Location does not matter as it will occur in every location.

Have You Modified The Modlist In Anyway?

[x ] Yes, I've edited it somewhat
I added TruBy9 Ultrawidescreen & Improved Rainbox

Were You Able to Replicate This Issue?

[x ] Yes, I've successfully replicated the issue
The issue was replicated after a clean install of both Fallout 4 (Steam) and the Modlist via Wabbajack.

Other Information

Modlist Version
1.1.0

*Game Version
Latest

Is The Modlist Installed on the Same Drive?
[x ] Yes, it's installed in the same drive

Is Your Game Installation Outside of Protected Folders, I.E. Program Files (x86)?
Select Only One Option, I.E. fill [ ] with an X
[ x] Yes, it's installed in the same drive

NOTE: The following are my specs:
Processor 11th Gen Intel(R) Core(TM) i7-11700F @ 2.50GHz 2.50 GHz
Installed RAM 32.0 GB (31.9 GB usable)
System type 64-bit operating system, x64-based processor
NVIDIA GeForce RTX 3060 Ti

Not sure why the bug is occurring, I can play the game normally otherwise but if I try to access the Perk tree from the Pipboy it just crashes my game.

crash-2022-08-10-07-14-17.log

[BUG]

What Issue is Occurring?

*White screen and crashing after character creation. Also side note... game crashed after hitting start at the main menu and was automatically sent to nexus. Had to add a line and subtract something else in the fallout.ini. Used MO2 to do so. Here's the link to the page I was sent to. Something for archive invalidation.
https://www.nexusmods.com/fallout4/mods/4421

Where/When/How is This Issue Happening?

The white screen and crashing is at the beginning of the game after character creation. I think it's due to the amount of mods loading in alongside start me up redux loading.

Have You Modified The Modlist In Anyway?

Select Only One Option, I.E. fill [ ] with an X

  • No, I have not touched the modlist
  • Yes, I've edited it somewhat
  • Yes, I've made significant changes to the modlist

If you've made changes, what mods/changes have you added/removed?

N/A

Were You Able to Replicate This Issue?

Select Only One Option, I.E. fill [ ] with an X

  • Yes, I've successfully replicated the issue
  • No, it was a one-time thing

Other Information

Modlist Version

1.6.0 on wabbajack.

Game Version

steam current version

Is The Modlist Installed on the Same Drive?
Select Only One Option, I.E. fill [ ] with an X

  • Yes, it's installed in the same drive
  • No, it's installed on a different drive

Is Your Game Installation Outside of Protected Folders, I.E. Program Files (x86)?
Select Only One Option, I.E. fill [ ] with an X

  • Yes, it's installed outside of a protected folder
  • No, it's not installed outside of a protected folder

What Are Your PC Specs?
1080ti, i7 6700, 2x 512 gb ssd's, 16 gb 3200 MHz Ram. 1440p 144hz gsync monitor (game capped at 100 fps).

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