Comments (7)
To Jerry Liu,
Hi. I will be traveling to china in June for business and holiday, so I
will not have much time to look at code during this time. The latest
version of Fluids v.3 does not use glee or freeglut, so it should not
have any other dependency other than opengl. I believe that the other
drawmodes are not fully tested, because there are so many particles the
sprite method is fastest. Why do you need some other draw mode? I would
be able to take a closer look at these issues in july. In the meantime,
I hope that you are able to find some solutions from your effort. I
would be interested to know what is your application for forestry.
Regards,
Rama Hoetzlein
On 5/13/2016 10:52 PM, LiuLiuJerry wrote:
Hi,
I am a college student from Beijing Forestry University,China. I want
to learn something about fluid simulation for graphics and have been
studing your code for sometime.I have left a message on your website
but didn't recieve youe reply. Guess you didn't check you website for
a long time, so i leave my questions here.
The first thing i have to say is , it's really a fantastic work and i
have learned a lot through reading it.
However, i am faced with a question that , the particles are not
showing up unless the display mode is sprite, in other words, all i
can see is black backgounds when the DRAWMODE is not 1.besides, the 2D
parts are showing well.
Another program developed based on this using glee and freeglut is
running well. I am using win7 and CUDA5.5, Opengl4.3.Can you help me
solving this ?
thank you very much !
Jerry Liu—
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#4
from fluids3.
Hi,
Thank you .I have find a way to show the particles in VBO method. All i have to do is get the GL_TEXTURE_2D disabled. The reason remains to be found. I am preparing for my final exam and havn't been studing it for several days.
My application is to simulate the freezing process of water on a tree. In fact i would rather call it an exercise, for my fundamental purpose is to learn the knowledge of computer graphics in practice.
Your work opened my eyes when I knew nothing about computer animation.So, if you are comming to Beijing during your travel, and if you want , i would be glad to intruduce you some attractions~
Regards,
Jerry
from fluids3.
Hi Jerry,
I am glad you found a way to show the particles. If you still have some
issue, let me know more details.
I will be in Beijing from June 7 to 11th.
Which university do you attend? If you would like, we could meet briefly
to talk in or near your campus at a cafe.
I am happy to meet students which take some new interest in computer
graphics, and look forward to understand more about your application goal.
Regards,
Rama
On 6/1/2016 4:06 AM, LiuLiuJerry wrote:
Hi,
Thank you .I have find a way to show the particles in VBO method. All
i have to do is get the GL_TEXTURE_2D disabled. The reason remains to
be found. I am preparing for my final exam and havn't been studing it
for several days.
My application is to simulate the freezing process of water on a tree.
In fact i would rather call it an exercise, for my fundamental purpose
is to learn the knowledge of computer graphics in practice.
Your work opened my eyes when I knew nothing about computer
animation.So, if you are comming to Beijing during your travel, and if
you want , i would be glad to intruduce you some attractions~Regards,
Jerry—
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#4 (comment),
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from fluids3.
Hi Rama,
It's really a surprise that i will see the author of fluids soon!
My univercity is Beijing Forestry Univercity, It has the best landscape and forestry major in China.It is located in Haidian District, east side of Tsinghua Univercity.
I will be free from June 8 to 11th. If you have planed to be there during those time ,we can meet whenever you like .
Besides, if you don't mind, i want to show you my teammate,too, He studies graphics together with me to simulate ice.
One important thing is that he has been preparing for the IELTS test for months, so he can speak English more fluently than me. Infact, i am afraid that we will spend a tough time understanding each other due to my poor English, even with his help. So maybe i will start learning some professional vocabulary for a better conmmunication.Don't laugth at me~
Anyway , Welcome to China!
Regards,
Jerry
At 2016-06-03 02:16:46, "Rama Hoetzlein" [email protected] wrote:
Hi Jerry,
I am glad you found a way to show the particles. If you still have some
issue, let me know more details.
I will be in Beijing from June 7 to 11th.
Which university do you attend? If you would like, we could meet briefly
to talk in or near your campus at a cafe.
I am happy to meet students which take some new interest in computer
graphics, and look forward to understand more about your application goal.
Regards,
Rama
On 6/1/2016 4:06 AM, LiuLiuJerry wrote:
Hi,
Thank you .I have find a way to show the particles in VBO method. All
i have to do is get the GL_TEXTURE_2D disabled. The reason remains to
be found. I am preparing for my final exam and havn't been studing it
for several days.
My application is to simulate the freezing process of water on a tree.
In fact i would rather call it an exercise, for my fundamental purpose
is to learn the knowledge of computer graphics in practice.
Your work opened my eyes when I knew nothing about computer
animation.So, if you are comming to Beijing during your travel, and if
you want , i would be glad to intruduce you some attractions~Regards,
Jerry—
You are receiving this because you commented.
Reply to this email directly, view it on GitHub
#4 (comment),
or mute the thread
https://github.com/notifications/unsubscribe/AFWNc1AZCapngLGQVisLe6Ysq01gOzKcks5qHWekgaJpZM4IeiFn.
—
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Reply to this email directly, view it on GitHub, or mute the thread.
from fluids3.
from fluids3.
@suxg32732, please check my comment at #3
If you don't know how to extract dlls from msi package I can help you (but still have no idea - is it legal to send extracted dlls to someone?)
from fluids3.
I'm glad to tell you that my problem has been solved, whatever, thank you。
from fluids3.
Related Issues (8)
- Linux compatability HOT 1
- Run with CUDA Toolkit 7. HOT 4
- Binary doesn't execute on windows 10 64-bit HOT 4
- Have you compiled it with cuda7 or Can you tell me the graphics card you use?
- Question: how to make fluids3 look more like "real water"? HOT 3
- bank conflicts
- Found a fix for the particle clustering HOT 1
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