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showroom's Issues

Error while importing carousel code

Hi,

Thank you for such a great library. I m using this in android too.

In swift I had been trying to use the carouselviewcontroller but getting the below error in the CarouselTransitionAnimationBroker.swift

Static member 'animate' cannot be used on instance of type 'UIButton'

How to solve this please help

Systematic OOM on Card Slider

Tested with Galaxy S7. It happens after 5-6 slides.

11-21 14:34:02.862 2984-3724/com.ramotion.showroom E/AndroidRuntime: FATAL EXCEPTION: AsyncTask #4
Process: com.ramotion.showroom, PID: 2984
java.lang.RuntimeException: An error occurred while executing doInBackground()
at android.os.AsyncTask$3.done(AsyncTask.java:309)
at java.util.concurrent.FutureTask.finishCompletion(FutureTask.java:354)
at java.util.concurrent.FutureTask.setException(FutureTask.java:223)
at java.util.concurrent.FutureTask.run(FutureTask.java:242)
at android.os.AsyncTask$SerialExecutor$1.run(AsyncTask.java:234)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1113)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:588)
at java.lang.Thread.run(Thread.java:818)
Caused by: java.lang.OutOfMemoryError: Failed to allocate a 11760012 byte allocation with 11350800 free bytes and 10MB until OOM
at dalvik.system.VMRuntime.newNonMovableArray(Native Method)
at android.graphics.BitmapFactory.nativeDecodeAsset(Native Method)
at android.graphics.BitmapFactory.decodeStream(BitmapFactory.java:856)
at android.graphics.BitmapFactory.decodeResourceStream(BitmapFactory.java:675)
at android.graphics.BitmapFactory.decodeResource(BitmapFactory.java:703)
at com.ramotion.showroom.examples.cardslider.utils.DecodeBitmapTask.doInBackground(DecodeBitmapTask.java:69)
at com.ramotion.showroom.examples.cardslider.utils.DecodeBitmapTask.doInBackground(DecodeBitmapTask.java:19)
at android.os.AsyncTask$2.call(AsyncTask.java:295)
at java.util.concurrent.FutureTask.run(FutureTask.java:237)
at android.os.AsyncTask$SerialExecutor$1.run(AsyncTask.java:234) 
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1113) 
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:588) 
at java.lang.Thread.run(Thread.java:818) 

AGX: Texture read/write assertion failed: height > 0

Hi,

When i try to shuffle through the apps - some of them loose their image and i got this error :
AGX: Texture read/write assertion failed: height > 0

Can you help ?

Xcode 9.3 beta 2 (9Q107o)
Swift 4
No errors or warnings after compilation.

Android

This library you dont have in android studio version?

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