Exploring generative js, code, art, etc.
Public https://nudoru.github.io/generative01/
Player to simplify creating and running vanilla JS canvas experiments. Inspired by p5JS and Matt DesLauriers' canvas utils.
Sketch player todo
- Preset sizes
- change bg color per variation in var
- Canvas set blend mode helper
- Set canvas size in variation
- roll up old variations to enable removal old code
- put classes behind rndrgen module
- Record save as Webm or Gif? [https://xosh.org/canvas-recorder/]
- Implement dat gui [https://github.com/dataarts/dat.gui]
- canvas/context settings and shape class - refer https://github.com/bit101/bljs/blob/master/src/context.js
- canvas watermark on image capture
- implement p5js push/pop https://p5js.org/reference/#/p5/push
- sketch to class
- Set sketch options - fps lock, resize options, huge canvas for large captures
- polyline primative
- svg path primative
- rndrgen as npm package
- jsx/svg syntax
- webcam class