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An SCP:SL Exiled 5.0 plugin implementing a shooting range for spectators
License: Creative Commons Zero v1.0 Universal
Enter the shooting range, the model becomes smaller, hit the target and deviate
The plugin doesn't work correctly with the 11.1 update. The issues I found were only the boundaries won't work.
Add a way to make gunshots from other people in the range quieter. It can be loud with multiple people shooting at the same time, so I think adding a way to make other people's guns quieter or completely silent would be cool.
Randomly, the more the people, the lower amount of players get killed before a respawn. I'm not sure if it is a plugin interfering, or the plugin itself.
11.1.1 made the floor at the shooting range collidable, so people just fall through and never stop falling. Might need to make a floor with primitives or something else if you use map editor since the normal ground is collidable now.
Possibly make it in a future version so that about 30 seconds before a respawn wave, players can't teleport to the shooting range, and they still get set as a spectator. Also, an extra thing if possible, maybe make the RespawnTimer visible while in the shooting range?
Possibly allow owners to configure what people spawn with in the shooting ranges, and if possible, make compatible with CustomItems.
About 30 seconds before a respawn when players would normally be killed, they don't get killed at all before a respawn.
What permission is needed for players to use .range?
So a person on my server was the last one, and he went down the Gate B elevator and got killed for going "Out of Bounds". I know it was this plugin since its the only one that can kill you for going out of bounds on something.
Randomly people will get killed walking through the facility with the reason "Went out of bounds"
cannot see
instead of the plugin taking you out of the shooting range and putting the player in the last few seconds when they are about to spawn. When spectators spawn the sniper would also spawn without having the plugin need to take the sniper to spectator mode. Reason: it's not difficult to get back into sniper mode even with 15 seconds left to appear, thus bypassing the spawn.
(possibly it must be difficult to understand my english. sorry he is horrible).
When it gets to about 30 seconds before a respawn, it only puts one player back into spectator if there are multiple in the range. I also cannot find the debug option in the plugin's config.
Allow a config to set a specific coordinate to teleport to once a player types .range in their console. Also as an extra suggestion too, allow multiple spawn coordinates to be put in the config, and one random one is chosen when someone types .range . This way if server owners build their own shooting range as well, it will send the player to either the specified coordinate, or the shooting range that came with the plugin.
I know this is a little confusing, if you have questions DM me, DinoNuggets2#7163, I am in the EXILED discord.
Whenever I type the .range command as a spectator, is says in the console a huge error. I am not sure why.
When someone tries to jump out of the shooting range, they don't die. Instead, they are stuck in the void unless they rejoin. They can also walk right out to the escape area and shoot people escaping and at Gate B
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