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Intelligente Agentes Introduction
Home Page: https://rc-dynamics.github.io/iai-msc-class/
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iai-msc-class's Introduction
Intelligente Agentes Introduction @ CIn - UFPE 2020.1
- Objectives:
- A food appear and the vehicle needs to "eat" it.
- When food is aten, the environment creates a new food in a random position.
- Objectives:
- When the environment is created some cells are defined as walls.
- A BFS is used to plan the path to the food.
- A food appear and the vehicle needs to "eat" it.
- When food is aten, the environment creates a new food in a random position.
- Objectives:
- When the environment is created some cells are defined as walls.
- A DFS is used to plan the path to the food.
- A food appear and the vehicle needs to "eat" it.
- When food is aten, the environment creates a new food in a random position.
04 - Seek Food - Uniform Cost
- Objectives:
- When the environment is created some cells are defined as walls.
- A Uniform Cost is used to plan the path to the food.
- A food appear and the vehicle needs to "eat" it.
- When food is aten, the environment creates a new food in a random position.
- Objectives:
- When the environment is created some cells are defined as walls.
- A Greedy is used to plan the path to the food.
- A food appear and the vehicle needs to "eat" it.
- When food is aten, the environment creates a new food in a random position.
- Objectives:
- When the environment is created some cells are defined as walls.
- A A star is used to plan the path to the food.
- A food appear and the vehicle needs to "eat" it.
- When food is aten, the environment creates a new food in a random position.
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