Giter Site home page Giter Site logo

hyperlap2d-runtime-libgdx's People

Contributors

6money avatar fgnm avatar jantwegener avatar kevinbaptist avatar minecraftian14 avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar

hyperlap2d-runtime-libgdx's Issues

beginContact triggered before entity is created

In case an entity with a PhysicsBody is created inside another entity with PhysicsBody, the beginContact callback from PhysicsContact is triggered before the entity has been initialized (init has not been called in the script) and the entity has no entityId.

Expected behaviour :
beginContact call is deferred until the script attached to the entity has been initialized and the entityId has been assigned.

Situation where I encountered this issue :
When two entities are really close and one fires a projectile at the other, the projectile entity is created inside the other one.

Is ActionEventListener missing entityId parameter ?

When using an event for an Action, the callback from ActionEventListener only includes the eventName but not which entity the event was triggered for.

game.sceneLoader.getActionFactory().loadFromLibrary("BrokenNeon", new ActionEventListener() {

			@Override
			public void onActionEvent(String eventName) {
				// Which entity is this event triggered for ?
				// onActionEvent seems to be missing "int entityId"
			}
		});

Are actions meant to only be applied to a single entity or is it actually missing the entityId parameter ?

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.