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3.0 2.0 0.0 23.91 MB

Facebook Authentication Toolkit for Unity

License: MIT License

C# 13.18% Objective-C 79.26% Objective-C++ 7.56%
facebook unity authentication facebooksdk sdk toolkit toolkit-unity facebook-login arx-ske12

facebook-auth-kit-unity's Introduction

Facebook Authentication Kit for Unity

Facebook Authentication Toolkit for Unity

Usage

  • Add Facebook Auth Controller from FBAuthKit/Kit/Prefabs/Facebook Auth Controller.prefab to your Unity scene.

  • Setup Permission in Facebook Auth Controller

  • Create Facebook Auth subscriber script and put it to scene.

  • Call Auth method of Facebook Auth Controller to login

Facebook Auth Subscriber

using UnityEngine;
using Facebook.Unity;
using FBAuthKit;

public class ExampleFBAuthSubscriber : MonoBehaviour {
    
    public GameObject facebookController;
    
    void Start()
    {
        //Register as subscriber
        facebookController.GetComponent<FacebookAuthController>().Register(gameObject);    
    }

    void OnAuthSuccess(AccessToken token)
    {
        //Do something when authentication is successful.
    }

    void OnInitializedFailure()
    {
        //Do something when Facebook SDK initialization is failure.
    }

    void OnAuthRequest()
    {
        //Do something when waiting process of Facebook Authentication.
    }

    void OnAuthFailure()
    {
        //Do something when authentication is failure.
    }

}

Solution when Facebook.Unity.Setting.dll is duplicate!

  1. Close Unity
  2. Go to C:\Program Files\Unity\Editor\Data\PlaybackEngines
  3. Remove Facebook
  4. Open Unity Project Again

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