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A Call of Duty 4 X plugin that adds new settings, unlocks essential dvars and adds security options

License: Other

C++ 82.67% Batchfile 0.03% Pawn 0.20% C 17.11%
callofduty4 cod cod4 cod4qol iw3 iw3mp modernwarfare qol settings tweaks

cod4qol's Introduction

๐Ÿ‘‹ Hello! ๐Ÿ‘‹

Website Artstation Discord

  • ๐Ÿ”ง Obsessed with reverse engineering
  • โš™๏ธ C++ and assembly enjoyer
  • ๐ŸŽˆ Amateur 3D graphics programmer
  • ๐Ÿ”ฎ Making games mods

Hope you'll like my projects, give them a look if you wish to ๐Ÿ˜„

๐Ÿš€ Always pointing to the stars

cod4qol's People

Contributors

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Watchers

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cod4qol's Issues

Mods menu

Could add a button to change the order of the mods menu to show most recent at the top?

On Stream Code Review

Magic Numbers

  • There's nothing you can do in this context to avoid magic numbers - they're things that are specific to the game implementation that you are overwriting
  • What we can do to make it easier to wrap our heads around is provide convenient names for these constants inside our code
  • You do this in a few assembly blocks and it makes the assembly block significantly more readable - it would be nice to see you take a quick pass and try to do this for all of the magic numbers

Iterative Configuration

  • A lot of your configuration options need to happen to >3 individual "components" back to back to back
  • This results in a lot of duplicated "copy/paste" code that is just "configure X, configure Y, configure Z, configure..."
  • It would be nice to see you define a struct for these configuration options that we then iterate through a list of to apply
  • Why struct?
    • It's nice for these things to have names associated with them that can provide a sense of self documentation
  • Why does it matter that we iterate through?
    • You can always move struct definitions out into a separate file if it gets really long and ugly
    • You wouldn't want to arbitrarily split up your configuration into multiple files for no reason if they are logically all the same configuration type
    • Because of this, iterating through struct definitions makes it more extensible as you want to add more of this type of configuration

Feature request

Hey man. Great work. I would like to ask you can you please add an option to enable third person spectate when playing on servers or on a lan server with bots. If that doesn't work can you then make sv_cheats work on a dedicated lan server using the option in the game like you did with other stuff like fov.

Great job again man .

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