rezaali / cinder-ui Goto Github PK
View Code? Open in Web Editor NEWUI is a minimal & fast library that helps create Debug User Interface Controls
License: MIT License
UI is a minimal & fast library that helps create Debug User Interface Controls
License: MIT License
Hello,
I need to be able to create and destroy UI elements on demand.
To do so, I do something like this :
class ModuleUI { SuperCanvasRef rezaUi; public : ~ModuleUI(){ rezaUi->clear(); rezaUi.reset(); rezaUi = nullptr; } ModuleUI(cinder::ivec2 position){ rezaUi = SuperCanvas::create( "" ); rezaUi->addButton("Bang", false); rezaUi->setOrigin(position); } void draw(); void update(); };
When I try to delete ModuleUI it seems to stay in the memory.
The delete process execute the ~ModuleUI() without effect;
Thanks for the slick Cinder block. I've been playing around with it, and during runs I noticed that I get the following warning
|warning| cinder::gl::GlslProg::GlslProg(const cinder::gl::GlslProg::Format &)[608] Unknown attribute: "iUv"
I'm looking at your shader, and it seems fine to me - but I'm not expert
Is there a way to change the font that's used to render the UI?
Not quite sure if this is really a bug, but the documentation on the website indicates that there's some kind of a drop down list but I'm unable to find it. Is it implemented?
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