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travianplusplus's Issues

Handle scheduled merchants routes

With GoldClub you can schedule merchants routes. These routes can be taken into account when drawing the resource prognosis graph.

Add random waits between successive page loads

In order to reduce the load on the Travian server, there should be some (random) delay in between the page loads. Maybe add a progress bar as well, to show why it takes so long to load the village overview and the resources graph.

Resources not showing since v1.3

Since version 1.3 (where the merchant routes where introduced), the resource levels are not shown anymore for users without Goldclub.

Keep corn levels above 0

With a negative corn production, the prognosed corn level will reach 0 at some point in time. From this time on, the corn level should level out at 0.

Automatic selection in farmlist

In the Gold Club farm list, select all the villages that have been raided but need more soldiers to get all the resources.

Take available merchants into account

When you have a merchant route scheduled but at the time not all of the merchants are available, use only the available merchants for the calculation of the resources shipped.

Incorrect village overview

Occasionally, the village overview is incorrect. It then duplicates the icons of one village and shows them for another village. It's hard to reproduce, though.

Take unavailable resources into account

If merchants are scheduled (either by merchant route or by repeat) to transport resources that are not available, do not add those resources at the receiving village, but only the resources that can be shipped.

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