richardjrossiii / shadowplayhiddensettingsmanager Goto Github PK
View Code? Open in Web Editor NEWA way to toy with the 'hidden' settings of Nvidia's ShadowPlay tool.
A way to toy with the 'hidden' settings of Nvidia's ShadowPlay tool.
When I try to build, I get this error:
Build started...
1>------ Build started: Project: ShadowPlayTest, Configuration: Release Any CPU ------
1>C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Current\Bin\Microsoft.Common.CurrentVersion.targets(2203,5): warning MSB3245: Could not resolve this reference. Could not locate the assembly "NVIDIA.Win32Api". Check to make sure the assembly exists on disk. If this reference is required by your code, you may get compilation errors.
1>C:\Programs\ShadowPlayHiddenSettingsManager\ShadowPlayTest\ShadowPlayDevice.cs(8,7,8,13): error CS0246: The type or namespace name 'NVIDIA' could not be found (are you missing a using directive or an assembly reference?)
1>C:\Programs\ShadowPlayHiddenSettingsManager\ShadowPlayTest\ShadowPlayDevice.cs(119,47,119,63): error CS0246: The type or namespace name 'ShadowPlayServer' could not be found (are you missing a using directive or an assembly reference?)
1>C:\Programs\ShadowPlayHiddenSettingsManager\ShadowPlayTest\ShadowPlayDevice.cs(28,17,28,33): error CS0246: The type or namespace name 'ShadowPlayServer' could not be found (are you missing a using directive or an assembly reference?)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
Am I missing something? and I know the project is a bit old, but would this work with recent ShadowPlay?
Not sure if any of these are configurable with the tool but I'm mostly interested in adjusting the audio codec/bitrate and forcing a specific output resolution (e.g. upscale 1080p to 4K).
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