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richmondx's Projects

grassmagic icon grassmagic

Combat system based on Grassmann algebra. Implemented via Unreal Engine 4.

hmiyc icon hmiyc

Hunt Me If You Can is an UnrealEngine4 Battle Lan Game

hpx icon hpx

The C++ Standard Library for Parallelism and Concurrency

idsetup icon idsetup

This is the source for the setup program included with DOOM, Final DOOM, Strife, etc.

im4u icon im4u

IM4U Plugin Release Repository for Unreal Engine 4 .

j3d icon j3d

J3D - unity3d-to-threejs exporter

jcvoronoiplugin icon jcvoronoiplugin

UE4 Voronoi plugin based on https://github.com/JCash/voronoi implementation.

jjboomsky icon jjboomsky

一个虚幻4插件项目,包含常用工具,UMG扩展等

juepak2 icon juepak2

Unreal Engine 4 PAK Archiver in pure java

kinect-sdk-bvh-saver icon kinect-sdk-bvh-saver

This project is based on the official Kinect SDK example, it will automatically save many skeleton animation clips to bvh files.

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