Unreal Engine GPU Point Cloud Renderer
GPU-based Plugin for Real-Time rendering of dynamic and massive point cloud data in Unreal.
This plugin is only for rendering point clouds and does NOT load point cloud files or visualise Kinect data. For loading PCD files, processing point clouds with PCL or fetching data from a Kinect, another plugin will follow soon.
Currently supported Unreal Versions:
- UE4.18
- UE4.19 (see other branch)
The ComputeShader-powered version for proper depth-ordering of the points is still in development (see other branch).
Basics Tutorial:
Advanced Demo: