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8.0 1.0 0.0 221.47 MB

[Old engine] We moved to Surge https://discord.gg/35DgEhZ8J7

License: MIT License

C++ 85.03% Batchfile 0.03% GLSL 1.62% C 5.60% CMake 1.10% C# 4.85% HLSL 1.77%
engine game-engine spike csharp cpp17 3d-graphics 2d-graphics directx direct3d11 directx-11

spike's Introduction

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Spike

Welcome to the Spike's source code

A C++17 game engine, which can run on a toaster

Looking how to setup Spike on your system? Its right here!

Spike in Action

Spike Spike Spike

Features Status
Console Logging ✔️ Done
Internal Key and Mouse Codes ✔️ Done
Input Polling ✔️ Done
LayerStack and Layers ✔️ Done
Event System and Events ✔️ Done
2D Renderer ✔️ Done
Entity Component System(ECS) ✔️ Done
C# Scripting ✔️ Done
GUI Editor (Spike-Editor) ✔️ Done
Scene Serialization and Deserialization ✔️ Done
Gizmos to control the Transform of the object ✔️ Done
Built in developer console ✔️ Done
Editor Camera ✔️ Done
2D Physics ✔️ Done
3D model loading with albedo ✔️ Done
Playmode and conept of scene runtime ✔️ Done
Vault system for caching assets ✔️ Done
And many more (not listed here) ✔️ Done
Material System ✔️ Done
Asset Manager ✔️ Done
DX11 Support ✔️ Done
OpenGL Support ✔️ Done
Phong Lightning ✔️ Done

All the above features which are done are tested in Release mode

Dependencies

Contributing

So you want to contribute? AWESOME! Follow the steps below and you will be good to go

  • For major changes, open an Issue first
  • Joining our discord server is recommended if you are contributing. As we will respond super fast than the github issues or discussions, plan on the features etc.. (Link can be found at the end of this README)
  • For contributing, fork this repository first.
  • Then make a feature branch in your fork and start adding stuff.
  • When you're ready with your feature, you have to make a Pull Request(PR).
  • Then your code will be reviewed by us and if everything goes well, your commits will be mergerd!
Toaster? By toaster we mean old hardware. Spike can run smoothly even with a hardware from 2011. We have tested this engine on ATI RadeonHD 5570 (a GPU from 2011) with an Intel processor of 2nd generation! So Spike can run on any hardware which is from 2011 and onwards smoothly. Of Course having a better GPU and CPU will give you a perfomance boost!

You can join our discord server if you have any questions or if you want to follow the development of SpikeEngine!
Discord

spike's People

Contributors

ridhwandll avatar rudy-dev avatar spectrum76 avatar

Stargazers

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Watchers

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spike's Issues

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