Comments (2)
Turns out each consecutive miplevel needs to be offset from the previous not by its actual size, but by the nearest power of two of its actual size, AND the width/stride for every miplevel has to be aligned by 8 texels. I'll try to fix this tomorrow. Doesn't also save that much memory if you try to do it "correctly".
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Is this still a thing?
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Related Issues (20)
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