Toxic Skies
Toxic Skies is a Bukkit plugin that makes the world a harsher and more dangerous place. Players are forced to survive underground or else be destroyed by the elements. Toxic Skies adds the following game mechanics:
- Players who get too close to the surface get periodically poisoned by the surface air.
- Staying above ground without protection will result in death after about two minutes.
- Pumpkins work like gas masks. Wearing one above ground prevents damage for a time.
- The weather is always storming. Monsters never catch on fire and visibility is reduced.
Installation
- Put .jar file in the Plugins directory.
- Start the server to generated a default config file.
- Update the config.yml file to set which worlds you want made toxic.
- Restart or reload the server.
Configuration
- Mode:
- Mode 1 - Always raining. Air always toxic.
- Mode 2 - Rains now and then (like normal). Air always toxic.
- Mode 3 - Rains now and then (like normal). Air only toxic when raining.
- SecondsBetweenPolls: sets how frequently player exposure is checked.
- AboveGroundDamage: how many points of damage to do for each exposure.
- AboveGroundMessage: the message to display when a player is exposed.
- PumpkinHelmetBreakChancePercent: the percent chance that a player's pumpkin helmet will break.
- PumpkinHelmetBreakMessage: the message to display when a pumpkin helmet breaks.
- PumpkinHelmetSurviveMessage: the message to display when a pumpkin helmet does not break.
- PumpkinHelmetMaterial: the material name of the pumpkin helmet.
- PoisonEffects: a list of effects to apply when the player is poisoned.
- AffectedWorlds: a list of world names to make toxic.
- To change a world's mode, add a pipe followed by the mode number after the world name
- Ex: myWorld|2