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Softbuffer integrates with the raw-window-handle crate to allow writing to a window in a cross-platform way while using the very high quality dedicated window management libraries that are available in the Rust ecosystem.

License: Apache License 2.0

Rust 100.00%

softbuffer's Introduction

Welcome!

I'm a second-year Computer Science undergrad at Stony Brook University. I'm a full-stack engineer who loves working with everything, from hardware to software. I've been programming for almost ten years and have loved it since I started in 2014.

Some projects I've worked on over the years:

  • Glasess For the Blind: One of my more involved projects, this initiative aimed to create affordable, effective glasses for visually impaired individuals using Python, OpenCV, and OpenVINO with Intel NCS2.
  • Shader Editor: This is a fun project using the new WebGPU Shading Language (WGSL). I worked on the site's editor by implementing what is basically VS Code.
  • Universal OS: An ambitious project to develop an operating system capable of running Windows, Mac, and Linux applications natively without compatibility layers like WINE or WSL. The kernel loads some text in 32-bit, but it's currently under hiatus.
  • EmoStyleGan: A model that generated fake AI art with an emotional condition, made back in 2021. It modified the Nvidia StyleGAN 2 architecture to take an additional argument of an emotion.

Currently working on:

  • Spacedrive: Currently, I'm a Full Stack Engineer - Intern @ Spacedrive. Spacedrive is an open-source cross-platform file explorer powered by a virtual distributed filesystem written in Rust.

Profile Stats, for those who want to know:

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Reaching Me:

You can reach me via the following:

Discord: Rocky43007#7727

LinkedIn: Click Here to Visit

Want more info?

For those who want more information, you can always visit my website to learn more and look at projects I haven't mentioned here!

Website

softbuffer's People

Contributors

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