Material Design To C# creates a C# file that contains string constants for all Material Design icon codes.
Get MaterialDesignIcons.cs here
Use MaterialDesign To C# to replace confusing and arcane unicode strings with a clean and descriptive property.
This:
submitButton.Text = "/ue869"; // Huh? What icon is this? What font is it from? ๐ญ
Becomes this:
submitButton.Text = MaterialDesignIcons.Build; // Obviously a build icon from MaterialDesign! ๐๐
The end result is cleaner, more readable and more maintainable code.
It's super easy to use MaterialDesign To C#.
Simply download MaterialDesignIcons.cs and place it into your project to start using it.
Ensure that you have added the Material Design font file into your projects!
You can use an icon in C# like:
var fileIcon = MaterialDesignIcons.Build;
You can use an icon in XAML by:
- Adding a namespace reference to
MaterialDesign
:xmlns:md="clr-namespace:MaterialDesign"
; - Referencing a icon using
x:Static
:<Label Text="{x:Static md:MaterialDesignIcons.Build}"/>
Voila! All done!
If you're using FontAwesome, check out fa2cs, a static class file containing string constants for all FontAwesome icon codes.