Blinka makes her debut on the big screen! With this library you can use CircuitPython displayio
code on PC and Raspberry Pi to output to a PyGame window instead of a hardware display connected to I2C or SPI. This makes it easy to to use displayio
elements on HDMI and other large format screens.
Warning: you must check display.check_quit()
in the main loop and break
if it's true in order to correctly handle the close button!
This driver depends on:
Please ensure all dependencies are available they can be installed with pip3
This driver can optionally make use of these displayio
module libraries:
They can be installed with pip3.
On supported GNU/Linux systems like the Raspberry Pi, you can install the driver locally from PyPI. To install for current user:
pip3 install blinka-displayio-pygamedisplay
To install system-wide (this may be required in some cases):
sudo pip3 install blinka-displayio-pygamedisplay
To install in a virtual environment in your current project:
mkdir project-name && cd project-name
python3 -m venv .env
source .env/bin/activate
pip3 install blinka-displayio-pygamedisplay
import displayio
from blinka_displayio_pygamedisplay import PyGameDisplay
display = PyGameDisplay(width=320, height=240)
splash = displayio.Group()
display.show(splash)
color_bitmap = displayio.Bitmap(display.width, display.height, 1)
color_palette = displayio.Palette(1)
color_palette[0] = 0x00FF00 # Bright Green
bg_sprite = displayio.TileGrid(color_bitmap, pixel_shader=color_palette, x=0, y=0)
splash.append(bg_sprite)
# Must check display.running in the main loop!
while True:
if display.check_quit():
break
Contributions are welcome! Please read our Code of Conduct before contributing to help this project stay welcoming.
For information on building library documentation, please check out this guide.