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frogsmashers's Introduction

frogsmashers

Open source release for Frog Smashers

raithza.itch.io/frogsmashers

A few people have, over time, asked for updates or the source to Frog Smashers. I really like the game as it is, and although there certainly is plenty that could be added or improved, I just don't see myself having the time to work on it anytime soon. I've asked permission from my main collaborator, Mike, and I can finally at least release the Unity project for the game.

I think this is a relatively clean and straightforward project, and might be good for people wanting to learn from it. Like any piece of software, there are some weird decisions, perhaps specifically with how input is being handled as I've switched away from using InControl to using Unity's new input system, but overall I think things are done in a sane, readable way (much easier when the scope is as small as this game). I'm happy to answer any questions anyone might have on the itch.io forum for the game.

Everyone is welcome to take this and make any kind of spinoff or modded version of the game. License is WIP but hopefully very permissive as long as you don't charge money for anything you make using this without our permission, or try to pass it off as entirely your own work.

If you REALLY like Frog Smashers and might be interested (and capable) of working on it in a more serious fashion, or perhaps interested in publishing, contact me or Mike.

FROG SMASHERS is a game by:

Programming/Design: Ruan Rothmann @rrza Art/Animation: Mike Scott @mikescottiskiff Additional Art: Ben Rausch (@Ben_Rausch ) & Stuart Coutts Sound: Jason Sutherland

frogsmashers's People

Contributors

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frogsmashers's Issues

Can you make a 64-bit mac build?

Hi! I really enjoyed this game. The mac download for the game is still a 32-bit build and isn't compatible with later macOS (Catalina and Big Sur).

I've tried importing this project into Unity and making the build myself, but I ran into a weird issue where the frog sprites don't seem to show up: you can still see tongue animations and move around, but the characters are invisible (though sometimes a black rectangle/bounding box shows up for a split second).

Can you make a build for the latest macOS versions?

profanity text location

Hi,

Can you tell me the location of the text sprites that show when a user kills themselves?

Thanks :)

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