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Raytracer implementation in C++ (VI Assignment - 2022/2023)

Shell 0.21% C++ 90.26% Python 2.49% Nix 5.29% CMake 1.75%
blender graphics-programming montecarlo-simulation raytracing shaders

raytracer's Introduction

Raytracer

Raytracer developed for a Visualization and Lighting course. It implements a phyisically-based shader, capable of rendering scenes exported out of Blender.


How to Run:

  • For easy use it's advised to install CLion
  • Build all the necessary files using CLion or executing the CMakeLists by hand.
  • Run ./vi-rt models/*.json to generate a output image of the model as long as there's a .json file of it

Authors

Grade

โญ (19.0/20)

raytracer's People

Contributors

pta2002 avatar ruiarmada avatar sugarylump avatar

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