Interactive physics based sandbox I am working on.
ruslanparty / physicssandbox Goto Github PK
View Code? Open in Web Editor NEWA 2D physics engine written from scratch using SFML
A 2D physics engine written from scratch using SFML
Self explanatory
Drag & Drop is supposed to move and apply the speed of the drag to all existing circles simultaneously. While it works, for some odd reason almost all circles disappear if dragged for longer than a second/too fast.
Need to create a settings window for the screensaver, and a config file that will store the settings.
Some actions prevent the text from being faded out. Creating multiple instances of MyText simultaneously (like when repeatedly pressing G to activate/deactivate gravity) bugs the fade in/out logic.
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