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I make games ๐น๏ธ in Godot and tools ๐ ๏ธ in Clojure (Babashka)
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๐ฎ I'm launching two games in the next few months:
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My jam games are available on itch.io: russmatney.itch.io
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๐ฅ I share weekly devlogs on Youtube, and I stream live-coding on twitch.tv/russmatney
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๐ฑ My blog is a meandering org-roam exported mind-garden: russmatney.com
I'm working on games and tools full-time - I want to build up enough support to do this indefinitely, and keep the source open to everyone.
You can support me via:
Dot Hop is a grid-based puzzle game. It started as a PuzzleScript jam game, but I've reimplemented it in Dino to add several themes, more puzzles, and friendlier UX.
I'm focusing on Dot Hop lately to get my first Steam launch done with a reasonably scoped game. Wish me luck!
I'm driving towards a full Dino Steam release - wishlist Dino on steam!
Dino started as a Godot monorepo and sandbox for game jams and writing my own addons, but it is transforming into a genre-mashup of sorts.
A Clojure and Babashka based window-management tool, for bringing repl-driven development to your development environment, on Linux and OSX.
A clojure (and babashka) interface for interacting with org files.
Come watch my streams on twitch to see these in action!
- Emacs (via Doom)
- Org-Roam
- Godot (4) and GDscript
- Aseprite (pixel art)
- Clojure (as much as possible)
- Babashka (for all things scripting)
Last 6 months:
From: 14 November 2023 - To: 14 May 2024
GDScript 243 hrs 25 mins โโโโโโโโโโโโโโโโโโโโโโโโโ 32.59 %
Org 226 hrs 11 mins โโโโโโโโโโโโโโโโโโโโโโโโโ 30.28 %
C# 91 hrs 9 mins โโโโโโโโโโโโโโโโโโโโโโโโโ 12.20 %
GDScript3 46 hrs 30 mins โโโโโโโโโโโโโโโโโโโโโโโโโ 06.23 %
Git 36 hrs 23 mins โโโโโโโโโโโโโโโโโโโโโโโโโ 04.87 %
Clojure 27 hrs 35 mins โโโโโโโโโโโโโโโโโโโโโโโโโ 03.69 %
Other 12 hrs 53 mins โโโโโโโโโโโโโโโโโโโโโโโโโ 01.73 %