Hello, we have a problem when we change the sort of storage areas.
For example, the game crashes when I allow the pieces of stone to be stored in the storage areas.
There is the log:
RimWorld 1.1.2640 rev935
Fallback handler could not load library D:/Jeux/RimWorld.v1.1.2640/RimWorldWin64_Data/Mono/data-0000016489AD0090.dll
Fallback handler could not load library D:/Jeux/RimWorld.v1.1.2640/RimWorldWin64_Data/Mono/data-000001648766D010.dll
Fallback handler could not load library D:/Jeux/RimWorld.v1.1.2640/RimWorldWin64_Data/Mono/data-0000016489AC0080.dll
Fallback handler could not load library D:/Jeux/RimWorld.v1.1.2640/RimWorldWin64_Data/Mono/data-0000016489BCB010.dll
Fallback handler could not load library D:/Jeux/RimWorld.v1.1.2640/RimWorldWin64_Data/Mono/data-0000016489BDCA20.dll
Fallback handler could not load library D:/Jeux/RimWorld.v1.1.2640/RimWorldWin64_Data/Mono/data-0000016489C22840.dll
Fallback handler could not load library D:/Jeux/RimWorld.v1.1.2640/RimWorldWin64_Data/Mono/data-0000016489C39850.dll
Fallback handler could not load library D:/Jeux/RimWorld.v1.1.2640/RimWorldWin64_Data/Mono/data-0000016489D24020.dll
Fallback handler could not load library D:/Jeux/RimWorld.v1.1.2640/RimWorldWin64_Data/Mono/data-000001648768E190.dll
Fallback handler could not load library D:/Jeux/RimWorld.v1.1.2640/RimWorldWin64_Data/Mono/data-000001648A146150.dll
Current API version: 0.1
Translation data for language French has 20 errors. Generate translation report for more info.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Plugins: Failed to load 'simple_profiler' because one or more of its dependencies could not be loaded.
(Filename: C:\buildslave\unity\build\Runtime/Misc/Plugins.cpp Line: 292)
Fallback handler could not load library D:/Jeux/RimWorld.v1.1.2640/RimWorldWin64_Data/Mono/.\simple_profiler.dll
Fallback handler could not load library D:/Jeux/RimWorld.v1.1.2640/RimWorldWin64_Data/Mono/.\simple_profiler.dll
Fallback handler could not load library D:/Jeux/RimWorld.v1.1.2640/RimWorldWin64_Data/Mono/simple_profiler.dll
Fallback handler could not load library D:/Jeux/RimWorld.v1.1.2640/RimWorldWin64_Data/Mono/simple_profiler.dll
Fallback handler could not load library D:/Jeux/RimWorld.v1.1.2640/RimWorldWin64_Data/Mono/simple_profiler.dll
Fallback handler could not load library D:/Jeux/RimWorld.v1.1.2640/RimWorldWin64_Data/Mono/.\simple_profiler
Fallback handler could not load library D:/Jeux/RimWorld.v1.1.2640/RimWorldWin64_Data/Mono/.\simple_profiler.dll
Fallback handler could not load library D:/Jeux/RimWorld.v1.1.2640/RimWorldWin64_Data/Mono/simple_profiler
Fallback handler could not load library D:/Jeux/RimWorld.v1.1.2640/RimWorldWin64_Data/Mono/simple_profiler.dll
Fallback handler could not load library D:/Jeux/RimWorld.v1.1.2640/RimWorldWin64_Data/Mono/simple_profiler
Fallback handler could not load library D:/Jeux/RimWorld.v1.1.2640/RimWorldWin64_Data/Mono/.\libsimple_profiler.dll
Fallback handler could not load library D:/Jeux/RimWorld.v1.1.2640/RimWorldWin64_Data/Mono/.\libsimple_profiler.dll
Fallback handler could not load library D:/Jeux/RimWorld.v1.1.2640/RimWorldWin64_Data/Mono/libsimple_profiler.dll
Fallback handler could not load library D:/Jeux/RimWorld.v1.1.2640/RimWorldWin64_Data/Mono/libsimple_profiler.dll
Fallback handler could not load library D:/Jeux/RimWorld.v1.1.2640/RimWorldWin64_Data/Mono/libsimple_profiler.dll
Multiplayer version 0.5.0.25
Player's username: MajorAeon
Processor: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
Exception during Sync initialization: System.TypeInitializationException: The type initializer for 'Multiplayer.Client.SyncDelegates' threw an exception. ---> System.Exception: Couldn't find method or property b__58_2 in type RimWorld.Building_TurretGun
at Multiplayer.Client.Sync.RegisterSyncMethod (System.Type type, System.String methodOrPropertyName, Multiplayer.API.SyncType[] argTypes) [0x0006f] in <82d92488c9c049b7bc529604cdbe3d7e>:0
at Multiplayer.Client.SyncMethod.Register (System.Type type, System.String methodOrPropertyName, Multiplayer.API.SyncType[] argTypes) [0x00000] in <82d92488c9c049b7bc529604cdbe3d7e>:0
at Multiplayer.Client.SyncDelegates..cctor () [0x001ba] in <82d92488c9c049b7bc529604cdbe3d7e>:0
--- End of inner exception stack trace ---
at (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor(intptr)
at System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (System.RuntimeTypeHandle type) [0x0002a] in <567df3e0919241ba98db88bec4c6696f>:0
at Multiplayer.Client.SyncHandlers.Init () [0x00037] in <82d92488c9c049b7bc529604cdbe3d7e>:0
at Multiplayer.Client.Multiplayer..cctor () [0x002c6] in <82d92488c9c049b7bc529604cdbe3d7e>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Anotated patches
General designation patches
non-deterministic patches
non-deterministic patches
floating point patches
map time gui patches
Mod patches
The Arbiter 0 Net client connected
ArgumentNullException: Value cannot be null.
Parameter name: src
at System.Buffer.BlockCopy (System.Array src, System.Int32 srcOffset, System.Array dst, System.Int32 dstOffset, System.Int32 count) [0x00003] in <567df3e0919241ba98db88bec4c6696f>:0
at LiteNetLib.Utils.NetDataReader.GetRemainingBytes () [0x00020] in <33d01d33713f4808bb562d0819377e58>:0
at Multiplayer.Client.MpClientNetListener.OnPeerDisconnected (LiteNetLib.NetPeer peer, LiteNetLib.DisconnectInfo info) [0x00000] in <82d92488c9c049b7bc529604cdbe3d7e>:0
at LiteNetLib.NetManager.ProcessEvent (LiteNetLib.NetEvent evt) [0x00089] in <33d01d33713f4808bb562d0819377e58>:0
at LiteNetLib.NetManager.PollEvents () [0x0003b] in <33d01d33713f4808bb562d0819377e58>:0
at Multiplayer.Client.OnMainThread.Update () [0x00014] in <82d92488c9c049b7bc529604cdbe3d7e>:0
(Filename: <567df3e0919241ba98db88bec4c6696f> Line: 0)