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Ryan Chang's Projects

inventory-controller-with-profile-service icon inventory-controller-with-profile-service

I developed the Profile Inventory Controller so that it can easily read data returned from Profile Service and implement them into a UI structure with OOP and built-in sorting.

mob-pathfinding-service icon mob-pathfinding-service

Mob Pathfinding Service is a service I created to handle large amounts of AI mobs with OOP implementation.

otter icon otter

The Ontario Tech Teaching and Education Repository, a game developement framework for developing games with C++

playfabforroblox icon playfabforroblox

🕹ī¸ An automatically generated and statically typed PlayFab SDK for Roblox and Luau.

raycast-projectile-system icon raycast-projectile-system

Raycast Projectile System is a system I created to render smooth projectiles using raycasting and a physics algorithm.

revolving-objects-demo icon revolving-objects-demo

This demo is a personal project made to show my understanding of Mathematical Functions, Prototype-Based Classes, Object-Oriented Programming, and Single Script Architecture.

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