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This demo is a personal project made to show my understanding of Mathematical Functions, Prototype-Based Classes, Object-Oriented Programming, and Single Script Architecture.

License: MIT License

Lua 100.00%
gamedevelopment lua roblox

revolving-objects-demo's Introduction

๐Ÿ‘‹ I'm Ryan!

22, Gameplay Developer & Engineer, and B.IT (Hons) Game Dev & Entrepreneurship at Ontario Tech University.

About Me

Hey there! I'm Ryan, and I've been immersed in the world of game development since 2016. I have a passion for exploring new technologies and collaborating with fellow engineers to craft immersive virtual experiences. Over the years, I've had the privilege of working with several studios as a Roblox gameplay programmer & engineer, contributing to the successful launch of titles for various brands and clients. My most notable technical skills are as follows:

  • Proficient in Roblox Luau, demonstrating expertise through diverse game projects with 6+ years of experience.
  • Experienced in using libraries such as Roact, Knit, and a range of RbxUtil Modules.
  • Knowledgeable in usage of third-party SDKโ€™s such as GameAnalytics and PlayFab.
  • Plugin creation proficiency from previous work experience (Eg. CutsceneManager, and WhiteBox Designer).
  • Competent in tools and programs such as Moonwave, TestEZ, GitHub, Bitbucket, VS Code, Rojo, Confluence, and Jira.

Contact

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You can contact me by click any of the above badges and contacting me from there. Email is the fastest response times.

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