Giter Site home page Giter Site logo

rylanbot / threejs-tetris-react Goto Github PK

View Code? Open in Web Editor NEW
328.0 328.0 28.0 82 KB

3D 俄罗斯方块 | a 3D tetris game, developed by Three.js + React

Home Page: https://project.threejs-tetris-react.rylan.cn

JavaScript 1.40% HTML 1.20% TypeScript 81.83% SCSS 15.57%
3d-game threejs

threejs-tetris-react's People

Contributors

rylanbot avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar  avatar  avatar

threejs-tetris-react's Issues

项目运行一直失败

执行npm run dev指令后,在浏览器打开报错!求解是什么原因? node版本:v21.0.0
尝试执行过 npm install --save-dev sass 指定、删除node_modules文件夹,仍然没有成功!
错误信息如下:
Preprocessor dependency "sass" failed to load:
Cannot read properties of undefined (reading 'indexOf')
17:42:30 [vite] Internal server error: Preprocessor dependency "sass" failed to load:
Cannot read properties of undefined (reading 'pop')
Plugin: vite:css
File: /Users/UserName/Downloads/threejs-tetris-react-main/src/assets/scss/global.scss
at Object. (/Users/UserName/Downloads/threejs-tetris-react-main/node_modules/sass/sass.node.js:2:43)
at Module._compile (node:internal/modules/cjs/loader:1369:14)
at Module._extensions..js (node:internal/modules/cjs/loader:1427:10)
at Module.load (node:internal/modules/cjs/loader:1201:32)
at Module._load (node:internal/modules/cjs/loader:1017:12)
at Module.require (node:internal/modules/cjs/loader:1229:19)
at require (node:internal/modules/helpers:177:18)
at loadPreprocessor (file:///Users/UserName/Downloads/threejs-tetris-react-main/node_modules/vite/dist/node/chunks/dep-df561101.js:39264:45)
at scss (file:///Users/UserName/Downloads/threejs-tetris-react-main/node_modules/vite/dist/node/chunks/dep-df561101.js:39310:20)
at compileCSSPreprocessors (file:///Users/UserName/Downloads/threejs-tetris-react-main/node_modules/vite/dist/node/chunks/dep-df561101.js:38735:36)
at compileCSS (file:///Users/UserName/Downloads/threejs-tetris-react-main/node_modules/vite/dist/node/chunks/dep-df561101.js:38785:42)
at async TransformContext.transform (file:///Users/UserName/Downloads/threejs-tetris-react-main/node_modules/vite/dist/node/chunks/dep-df561101.js:38266:56)
at async Object.transform (file:///Users/UserName/Downloads/threejs-tetris-react-main/node_modules/vite/dist/node/chunks/dep-df561101.js:44283:30)
at async loadAndTransform (file:///Users/UserName/Downloads/threejs-tetris-react-main/node_modules/vite/dist/node/chunks/dep-df561101.js:54950:29)
at async viteTransformMiddleware (file:///Users/UserName/Downloads/threejs-tetris-react-main/node_modules/vite/dist/node/chunks/dep-df561101.js:64345:32)
at loadPreprocessor (file:///Users/UserName/Downloads/threejs-tetris-react-main/node_modules/vite/dist/node/chunks/dep-df561101.js:39272:29)
at scss (file:///Users/UserName/Downloads/threejs-tetris-react-main/node_modules/vite/dist/node/chunks/dep-df561101.js:39310:20)
at compileCSSPreprocessors (file:///Users/UserName/Downloads/threejs-tetris-react-main/node_modules/vite/dist/node/chunks/dep-df561101.js:38735:36)
at compileCSS (file:///Users/UserName/Downloads/threejs-tetris-react-main/node_modules/vite/dist/node/chunks/dep-df561101.js:38785:42)
at async TransformContext.transform (file:///Users/UserName/Downloads/threejs-tetris-react-main/node_modules/vite/dist/node/chunks/dep-df561101.js:38266:56)
at async Object.transform (file:///Users/UserName/Downloads/threejs-tetris-react-main/node_modules/vite/dist/node/chunks/dep-df561101.js:44283:30)
at async loadAndTransform (file:///Users/UserName/Downloads/threejs-tetris-react-main/node_modules/vite/dist/node/chunks/dep-df561101.js:54950:29)
at async viteTransformMiddleware (file:///Users/UserName/Downloads/threejs-tetris-react-main/node_modules/vite/dist/node/chunks/dep-df561101.js:64345:32)

How can i disable moving position of game-board

hello there, @RylanBot
I wish you the best of luck.

Your project is fantastic.

I do not want the user to be able to move the game board to another location on the screen, and user can do this by pressing ctrl + drag/drop or right-click + move.

I want to disable the ability for the user to change the position of the board.

how can i fix this ?

i use nodejs14.16.0

i use nodejs14.16.0 can install but when i run npm run dev it has error
i found same solution type it is wrang about import @react-three/fiber
i had run npm install three @types/three @react-three/fiber then it ok!

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.