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:hammer: Dev-tool that demonstrates on client-side true position of the hitboxes calculated by server

License: GNU General Public License v3.0

C++ 73.68% C 26.13% Batchfile 0.19%
counter-strike goldsource devtools

hitboxtracker's Introduction

Description

Dev-tool that demonstrates on client-side true position of the hitboxes calculated by server

Installation

  • Install hitboxtracker_mm.dll on your HLDS as metamod plugin
  • Put hitboxtracker.dll and cs.exe to working directory of the game CS 1.6 client
  • Run cs.exe

Requirements

  • For Client: build 4554 and later
  • For HLDS: Metamod 1.20 and later

Configuring

r_drawentities Description
0 No entities
1 Default and draws entities normally
2 Entities draws as skeletons
3 Entities draws hitboxes
4 Entities draws with translucent hitboxes and the model beneath the hitboxes
5 Individual box for player and weapon
6 โž• Same as 4 but draws true position of the hitboxes calculated by server
7 โž• Same as 6 but draws not translucent

Preview

r_drawentities-preview

hitboxtracker's People

Contributors

ddenzer avatar s1lentq avatar

Stargazers

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Watchers

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hitboxtracker's Issues

Process closing after team select.

The game process (cs.exe) on client side closes itself after selecting a team.
Would it be possible to get this working for latest builds? ๐Ÿค”

Current client build is 8684 (i think?)

EDIT: Looks to be a great tool, good job! So if it's possible to get it working for latest client build it would be great.

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