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ge's Introduction

Game Engine

This repository contains the source code and base assets for the game engine and editor used to build Crazy Core, a simple, open source 3D game. The game engine and editor are both supported on Windows, Linux, and macOS, and are built with .NET Core.

See the Crazy Core repository for a more complete view of how the engine can be used.

Features

Graphics

  • Full 3D rendering system, with support for Direct3D 11 and OpenGL backends
  • Forward-rendered pipeline with support for real-time directional shadows, particle systems, transparent objects, and a simple immediate-mode GUI.
  • Uses Veldrid (v1) and ImGui.NET

Physics

  • Real-time 3D physics via BEPU Physics
  • Various configurable physics shapes
  • Customizable

Audio

  • Positional audio
  • Supports XAudio2 and OpenAL backends

Editor

  • Cross-platform editor application
  • 3D scene view with editing widgets
  • Asset management and serialization
  • Live component value editing

Misc

  • Unity Engine-like component system
  • Plugin system
  • Builds self-contained executable packages for publication per-platform

ge's People

Contributors

mellinoe avatar originalmoose avatar

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