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Ici vous trouverez les informations relatives au projet informatique visant au Développement d’un environnement, sous Unity, pour entraîner une intelligence artificielle sur le jeu Super Mario Bros.
marioia's Introduction
SiteWeb-LS - Personnal Website using Django .
WallBox - Deamon app in NodeJS to inetract with WallBox API.
BomberGame - Processing oriented object bomberman game.
SEAK - Java and Kafka project which emulates a financial broker.
Medieval-Quest - Unity project for a hack'n slash.
MarioIA - Unity project using ML to train AI in Mario Bros levels.
igloo - Object-oriented specification, design and programming of a Java project.
NET4104-ESP32-Project - Connected lock project with ESPs and MicroPython .
route-planer - Test driven Python project to compute route in Paris subway.
bookShelf - Small PHP project to manage collections of books.
clochette - Website for the management of TSP's Absinthe bar, using FastAPI , NextJS .
fastapi-starter - Stater build from clochette project.
Notebook-Runner - Python package to run Jupyter Notebooks in the background.
ansible-openvpn - Ansible playbooks to deploy and manage OpenVPN server.
ansible-jupyterhub - Ansible playbooks to deploy and manage JupyterHub server.
website - Website created with NextJS to handle JupyterHub and OpenVPN services with users.
marioia's People
marioia's Issues
Add content in Mario.cs
script.
Create the blocks of mario, based on the markdown Elements.md
.
Les choses à faire sont :
Tuyaux + plantes
Trampoline
Bill
HammerBros
Flag
Coin
Les ennemis à créer sont :
Goomba
Koopa Troopa
Koopa ParaTroopa
Buzzy Beetle
Il faudra créer une class mère Enemy.cs
pour gérer ce qui est commun à tout les ennemis. Les scripts associés aux ennemis hériteront de la classe mère Enemy.
Add content in Mario.cs
script.