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Notre jeu se nomme Medieval Quest et c’est un Hack'n'slash se déroulant dans un univers médiéval fantastique. Le but du jeu est de survivre face à 10 vagues d’ennemis. Au début du jeu on nous propose un choix entre trois personnages jouables. L’arène du jeu est générée aléatoirement.

C# 80.94% ShaderLab 16.30% HLSL 2.75%

medieval-quest's Introduction

Hi there 👋

🔭 Projects

Personnal:

  • SiteWeb-LS - Personnal Website using Django.
  • WallBox - Deamon app in NodeJS to inetract with WallBox API.
  • BomberGame - Processing oriented object bomberman game.

Academic:

  • SEAK - Java and Kafka project which emulates a financial broker.
  • Medieval-Quest - Unity project for a hack'n slash.
  • MarioIA - Unity project using ML to train AI in Mario Bros levels.
  • igloo - Object-oriented specification, design and programming of a Java project.
  • NET4104-ESP32-Project - Connected lock project with ESPs and MicroPython.
  • route-planer - Test driven Python project to compute route in Paris subway.
  • bookShelf - Small PHP project to manage collections of books.

Clochette :

  • clochette - Website for the management of TSP's Absinthe bar, using FastAPI, NextJS.
  • fastapi-starter - Stater build from clochette project.

Cassiopée :

  • Notebook-Runner - Python package to run Jupyter Notebooks in the background.
  • ansible-openvpn - Ansible playbooks to deploy and manage OpenVPN server.
  • ansible-jupyterhub - Ansible playbooks to deploy and manage JupyterHub server.
  • website - Website created with NextJS to handle JupyterHub and OpenVPN services with users.

CERN :


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