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arenalive-tbcc's Issues

Party frames not showing proper health bar

As title says, health bar on party frames doesnt show proper values, i'll show in screenshot below. you can see that on my target priest is at 100% hp and on party frames he's not
WoWScrnShot_042922_154551
t

Some error specially when fighting WD

zerkerError

It only happens when I fight War/Dru in arenas, sometimes it goes crazy when a Warrior does Berserkers, but sometimes when something else happens.

1st Combo point not applied to Target Frame

  • As a rogue, it happens that 1st combo point on a Target frame is not displayed. Sinister strike goes out, dmg is shown in the combat float text, but point is not there. After you put one more ability in that generates combo point, the second combo point appears including the first one that was lost.
  • Frequency of this happening is really not measurable... had it happen to me 6 times in a single dungeon, or 1 or 2 times.

When Master Loot is set, the Player frame shows green square

Green cube pops in when ML is set, but also, sometimes right click on Player Frame is disabled and then the /reload must be performed in order to be able to see the options that usually appear after you right click on Player frame, eg: If you want to set back to Group Loot.
GreenDot

Target of Target frame not updated

The target of target frame is not updated properly. The icon that the mob is targeting is actually druid, which died previously, and now it targets a warrior that has rage but icon of druid remains.
TargetNotUpdated

Heal prediction

Hey, at first: im a big fan of your UI love it !

I found out that Heal Prediction is not working on any frame (Player, Target, Party)

I checked the box with "show heal prediction" but nothing changed.

The other thing i wanna report is, that the blizzard standard UI don't disapear if i use the ArenaLive Party UI.

Kind regards,

Bertlhan

Cast bar being broken with new 2.5.3 patch of classic tbc

So basically what happend to cast bar is, when you start casting something and then you stop it by moving or jumping for example, the cast is "still going on" the addon doesn't recognize cast bar interuption anymore, cast bar will always remain until cast is fully finished even if you get interupted
arenalive

Earth Shock Lau Error

Anyone know how to correct this error below?

Message: Interface\AddOns\ArenaLive3\Icon.lua:526: table index is nil
Time: Sat Sep 4 20:34:03 2021
Count: 2
Stack: Interface\AddOns\ArenaLive3\Icon.lua:526: table index is nil
[string "@interface\AddOns\ArenaLive3\Icon.lua"]:526: in function AddCooldown' [string "@Interface\AddOns\ArenaLive3\Icon.lua"]:608: in function UpdateCooldownCache'
[string "@interface\AddOns\ArenaLive3\Icon.lua"]:659: in function `?'
[string "@interface\AddOns\ArenaLive3\CoreEvent.lua"]:310: in function <Interface\AddOns\ArenaLive3\CoreEvent.lua:252>

Locals: self =

{
UpdateSingleIcon = defined @interface\AddOns\ArenaLive3\Icon.lua:256
IsEventRegistered = defined @interface\AddOns\ArenaLive3\CoreEvent.lua:91
Update = defined @interface\AddOns\ArenaLive3\Icon.lua:238
multiple = true
GetCooldown = defined @interface\AddOns\ArenaLive3\Icon.lua:335
GetSpellInfo = defined @interface\AddOns\ArenaLive3\Icon.lua:290
AddCooldown = defined @interface\AddOns\ArenaLive3\Icon.lua:509
Reset = defined @interface\AddOns\ArenaLive3\Icon.lua:492
IsRegisteredForEvent = defined @interface\AddOns\ArenaLive3\CoreEvent.lua:123
ResetSingleIcon = defined @interface\AddOns\ArenaLive3\Icon.lua:503
SetTexture = defined @interface\AddOns\ArenaLive3\Icon.lua:377
RegisterEvent = defined @interface\AddOns\ArenaLive3\CoreEvent.lua:54
UseFallBackType = defined @interface\AddOns\ArenaLive3\Icon.lua:193
RemoveCooldown = defined @interface\AddOns\ArenaLive3\Icon.lua:533
OnEvent = defined @interface\AddOns\ArenaLive3\Icon.lua:633
SetHandlerClass = defined @interface\AddOns\ArenaLive3\CoreHandler.lua:171
optionSets =
{
}
ConstructObject = defined @interface\AddOns\ArenaLive3\Icon.lua:174
UnregisterAllEvents = defined @interface\AddOns\ArenaLive3\CoreEvent.lua:106
UpdateCooldownCache = defined @interface\AddOns\ArenaLive3\Icon.lua:554
name = "Icon"
UnregisterEvent = defined @interface\AddOns\ArenaLive3\CoreEvent.lua:74
GetHandlerObject = defined @interface\AddOns\ArenaLive3\CoreHandler.lua:154
}
guid = "Player-4398-01EBD35A"
spellID = "Earth Shock"
duration = 6
spellName = nil
currentExpire = nil
expires = 280852.454000
(*temporary) =
{
}
(*temporary) = nil
(*temporary) = nil
(*temporary) = "table index is nil"
cooldownCache =
{
Player-4699-02510B5E =
{
}
Player-4395-01935211 =
{
}
Player-4728-03489C96 =
{
}
Player-4398-01EBD35A =
{
}
Player-4728-03561BAA =
{
}
Player-4387-02C1AA38 =
{
}
Player-4728-03015BA6 =
{
}
Player-4396-0064586A =
{
}
Player-4731-035010E6 =
{
}
Player-4714-01512E1A =
{
}
}

Healthbar Colours

When healthbar colour is set to "Class Colour" it shows green on enemy pets. Red would be better in that case.

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