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byte-slice-cast's Issues

Cannot compile on wasm32-unknown-emscripten target (debug mode)

I'm trying to compile a project that depends on byte-slice-cast to a wasm32-unknown-emscripten target. However, when building in debug mode, I get the following weird error:

Compiling byte-slice-cast v0.3.5
Referencing function in another module!
  call void <badref>(i8* %22), !dbg !149
; ModuleID = 'byte_slice_cast.v1okijvo-cgu.15'
void (i8*)* <badref>
; ModuleID = '
error: could not compile `byte-slice-cast`.

Building in release mode works just fine. Compiling any project that depends on byte-slice-cast (even a simple hello world project that does nothing but has a dependency on it) to that specific target results in this error. Any ideas on why this is happening?

What's keeping this from being 1.0 right now?

This API is the exact API that I was imagining when I went to look for a crate like this. More generic even, which is cool.

The version is only at 0.2, but it's been sitting there for half a year it looks like. Is there something holding it back from being 1.0 or could it be version bumped?

Tuple support

Would you be willing to pull the patch that adds support for tuples? It looks like the code is good to go and it is only a matter of adding impl_trait!((T, T)) for each type and then testing it.

I wouldn't go deep with the size of tuples and only implement pairs which I think is the most common case.

Zero length slice casting

The following conversion fails with the AlignmentMismatch error:

let slice: Vec<u8> = Vec::new();
let converted_slice = slice.as_slice_of::<u16>().unwrap();

It is more a question than an issue: can such conversions be made? It will make writing generic code easier.

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