By AstreTunes @ SEA group
These Matlab scripts were written to help understanding the file structure of BigWorld .primitives files used in World of Warships. My programming skill is not enough to make an appropriate model tool, but I hope this projet could help capable people to get hands on it. (Update 2020/06/27: it's done | Update 2020/07/28: *partially)
These scripts are now able to extract all models including wire and armor models, .primitives to .obj only, they can't do the inverse.
- Create a folder named Queue
- Put .primitives files into the said folder
- Run
PrimitivesExtractor_Mk5.m
in Matlab - You will find the .obj files in Extract folder
Tested in Matlab r2018b
- 在同目录下创建Queue文件夹
- 把要拆的primitives全放进去
- 用Matlab打开
PrimitivesExtractor_Mk5.m
,运行 - 拆出来的obj会出现在Extract目录下
已在Matlab r2018b中测试