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blockly-scad's Issues

change blockly code building for build WebGl scene

Use BabylonJS or ThreeJs.

View should have model preview
View should present rotating model
View should present scaling model
View should have "locate to model" button, which change kamera position on default with default scale
Default camera position should aim camera beam into center of model
Default scene scale should show model around in 90% scene width or height (by minimal)

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