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Clone from source http://www.baisoku.org/nofrendo-2.0pre1.zip
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This project forked from rickyzhang82/nofrendo
Clone from source http://www.baisoku.org/nofrendo-2.0pre1.zip
License: Other
Nofrendo 2.0pre1 - May 5, 2001 Nofrendo (c) Matt Conte Nofrendo SDL release by Neil Stevens To compile and install, do configure, then make, then make install as you would any other GNU automake-using source release. You may want to try passing --enable-optimize to configure. SDL 1.2 is required because recent SDL releases can speed nofrendo a lot on X displays with more colors. The key to an enjoyable Nofrendo experience is $HOME/.nofrendo. In there are all the saves, snapshots (still PCX, but that'll be fixed), and the config. config is auto-generated, so don't edit it while nofrendo is running. Do feel free to edit it while nofrendo is not running, however. Comments are not preserved, but the data is preserved. The enum in src/event.h is of interest to those who want to configure their joysticks and keyboard input. Nope, it's not easy to configure yet, but that will come in time. This release is long overdue, so a nice UI will have to wait for a later release. In the meantime, here are the default controls, and some hints for joystick configuration. Forgive if they are unclear, for this is hastily done, and will be improved later. (KP means numeric keypad. non-KP numbers refer to the numbers above the letters on a standard keyboard) Esc - quit F1 - soft reset F2 - hard reset F3 - toggle FPS display F4 - take snapshot F6 - toggle sprites F10 - toggle fullscreen Pause - Pause emulation Space - toggle GUI KP+ - toggle speed regulation 0-9 - set save state 0-9 F5 - save state F7 - load state Backspace - display information q - toggle sound channel 0 w - toggle sound channel 1 e - toggle sound channel 2 r - toggle sound channel 3 t - toggle sound channel 4 y - toggle sound channel 5 a - toggle wave display s - sound filter off d - sound filter mode 1 f - sound filter mode 2 KP2 - Joypad 1 down Down - Joypad 1 down KP4 - Joypad 1 left Left - Joypad 1 left KP6 - Joypad 1 right Right - Joypad 1 right KP8 - Joypad 1 up Up - Joypad 1 up Return - Joypad 1 Start Tab - Joypad 1 Select z - Joypad 1 b x - Joypad 1 a c - Joypad 1 Select v - Joypad 1 Start Ctrl - Joypad 1 b Alt - Joypad 1 a Shift - Joypad 1 a b - Joypad 2 b n - Joypad 2 a m - Joypad 2 Select , - Joypad 2 Start Here's an excerpt from Neil's config, for use with an SNES pad: [sdljoystick0] button0=45 button1=46 button2=0 button3=0 button4=0 button5=0 button6=48 button7=47 negativeaxis0=51 negativeaxis1=49 positiveaxis0=52 positiveaxis1=50 Your joystick probably varies, so here are the numbers to use, if you're not comfortable with reading the C code to find them out: 45 - Joypad 1 a 46 - Joypad 1 b 47 - Joypad 1 start 48 - Joypad 1 select 49 - Joypad 1 right 50 - Joypad 1 down 51 - Joypad 1 left 52 - Joypad 1 right
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