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merchant's Introduction

#merchant

Me moved the repo here. This repo is archived

merchant

All Contributors License CII Best Practices GitHub stars GitHub forks GitHub release (latest by date) Gitpod Ready-to-Code

Introduction

#Merchant is a transformice module which is largely based on businesses we see everywhere. You start as a little mouse with a basic job, but with a great story to write! Your goal is to earn money, buy companies, hire workers and be the best businessman in transformice!

How to Play?

You can run this game in #merchant rooms (/room #merchant)

Type !help in game to know more about gameplay and commands.

Contributors โœจ

Thanks goes to these wonderful people (emoji key):


Seniru Pasan Indira

๐Ÿ’ป ๐ŸŽจ ๐Ÿ“–

Overjoy06

๐Ÿค” ๐Ÿ’ป

kaborja

๐Ÿ’ป

All Contributors

๐Ÿš‡

Restyled.io

๐Ÿš‡

Haxor333

๐Ÿค” ๐Ÿ‘€

This project follows the all-contributors specification. Contributions of any kind welcome!

merchant's People

Contributors

allcontributors[bot] avatar kaborja avatar overjoy06-creator avatar restyled-io[bot] avatar seniru avatar

Stargazers

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Watchers

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merchant's Issues

Weekly Digest (2 February, 2020 - 9 February, 2020)

Here's the Weekly Digest for Seniru/merchant:


ISSUES

Last week, no issues were created.


PULL REQUESTS

Last week, no pull requests were created, updated or merged.


COMMITS

Last week there were no commits.


CONTRIBUTORS

Last week there were no contributors.


STARGAZERS

Last week there were no stargazers.


RELEASES

Last week there were no releases.


That's all for last week, please ๐Ÿ‘€ Watch and โญ Star the repository Seniru/merchant to receive next weekly updates. ๐Ÿ˜ƒ

You can also view all Weekly Digests by clicking here.

Your Weekly Digest bot. ๐Ÿ“†

Weekly Digest (17 September, 2019 - 24 September, 2019)

Here's the Weekly Digest for Seniru/TFM_Clicker:


ISSUES

Last week 7 issues were created.
Of these, 6 issues have been closed and 1 issues are still open.

OPEN ISSUES

๐Ÿ’š #29 Job-making is too OP, by kaborja

CLOSED ISSUES

โค๏ธ #28 docs: add all-contributors as a contributor, by allcontributors[bot]
โค๏ธ #27 docs: add kaborja as a contributor, by allcontributors[bot]
โค๏ธ #26 Update game.lua, by kaborja
โค๏ธ #25 Too many irregular digits shown after decimal point in a float, by kaborja
โค๏ธ #24 Case-sensitive argument for !p command, by kaborja
โค๏ธ #23 Not enough money for a company, even with >$10 in profile, by kaborja

LIKED ISSUE

๐Ÿ‘ #26 Update game.lua, by kaborja
It received ๐Ÿ‘ x1, ๐Ÿ˜„ x0, ๐ŸŽ‰ x0 and โค๏ธ x1.

NOISY ISSUE

๐Ÿ”ˆ #26 Update game.lua, by kaborja
It received 6 comments.


PULL REQUESTS

Last week, 3 pull requests were created, updated or merged.

MERGED PULL REQUEST

Last week, 3 pull requests were merged.
๐Ÿ’œ #28 docs: add all-contributors as a contributor, by allcontributors[bot]
๐Ÿ’œ #27 docs: add kaborja as a contributor, by allcontributors[bot]
๐Ÿ’œ #26 Update game.lua, by kaborja


COMMITS

Last week there were 18 commits.
๐Ÿ› ๏ธ Fixed all contributors number by Seniru
๐Ÿ› ๏ธ Merge pull request #27 from Seniru/all-contributors/add-kaborja docs: add kaborja as a contributor by Seniru
๐Ÿ› ๏ธ Merge pull request #26 from kaborja/patch-1 Update game.lua by Seniru
๐Ÿ› ๏ธ [Update game.lua - fixed stuff involving float/formatNumber


CONTRIBUTORS

Last week there were 3 contributors.
๐Ÿ‘ค Seniru
๐Ÿ‘ค kaborja
๐Ÿ‘ค allcontributors[bot]


STARGAZERS

Last week there were 2 stagazers.
โญ kaborja
โญ Seniru
You all are the stars! ๐ŸŒŸ


RELEASES

Last week there was 1 release.
๐Ÿš€ v0.1.1 TFM Clicker v0.1.1


That's all for last week, please ๐Ÿ‘€ Watch and โญ Star the repository Seniru/TFM_Clicker to receive next weekly updates. ๐Ÿ˜ƒ

You can also view all Weekly Digests by clicking here.

Your Weekly Digest bot. ๐Ÿ“†

Create a map for the game

Create a map for the gameplay.
It should be office themed and it should display all the mice without hiding them inside the UI (this happens with some maps)

Suggestions and contributions are welcome

Weekly Digest (3 November, 2019 - 10 November, 2019)

Here's the Weekly Digest for Seniru/TFM_Clicker:


ISSUES

Last week, no issues were created.


PULL REQUESTS

Last week, no pull requests were created, updated or merged.


COMMITS

Last week there were no commits.


CONTRIBUTORS

Last week there were no contributors.


STARGAZERS

Last week there were no stargazers.


RELEASES

Last week there were no releases.


That's all for last week, please ๐Ÿ‘€ Watch and โญ Star the repository Seniru/TFM_Clicker to receive next weekly updates. ๐Ÿ˜ƒ

You can also view all Weekly Digests by clicking here.

Your Weekly Digest bot. ๐Ÿ“†

Weekly Digest (22 December, 2019 - 29 December, 2019)

Here's the Weekly Digest for Seniru/TFM_Clicker:

ISSUES

This week, 6 issues were created. Of these, 5 issues have been closed and 1 issues are still open.

OPEN ISSUES

๐Ÿ’š #49 Improve the current UI and UX, by Seniru

CLOSED ISSUES

โค๏ธ #61 Unexpected behaviour on closing windows, by Seniru
โค๏ธ #59 Improved help content and help menu, by Seniru
โค๏ธ #57 Add Gitpod config, by Seniru
โค๏ธ #56 Players who join later into the room can't see some UI features, by Seniru
โค๏ธ #51 Create a new jackpot system, by Seniru

LIKED ISSUE

The issue most liked this week has been:
๐Ÿ‘ #51 Create a new jackpot system, by Seniru
It received ๐Ÿ‘ x0, ๐Ÿ˜„ x1, ๐ŸŽ‰ x0 and โค๏ธ x0.

NOISY ISSUE

The issue most discussed this week has been:
๐Ÿ”ˆ #49 Improve the current UI and UX, by Seniru
It received 6 comments.

PULL REQUESTS

This week, 4 pull requests were proposed. Of these, 0 pull requests have been merged and 0 are still open.

CONTRIBUTORS

This week, Seniru has contributed in the repository.

STARGAZERS

This week, no user has starred this repository.

COMMITS

This week, there have been 17 commits in the repository.
These are:
๐Ÿ› ๏ธ [Added a navigation bar to owned companies window

  • Limited the number of companies displayd per page to 8

  • Added a navigation to navigate through pages](6fb107b) by Seniru
    ๐Ÿ› ๏ธ [Set only top 10 companies to display in the dashboard

  • Created a method getTopCompanies to get the top companies](0d40fad) by Seniru
    ๐Ÿ› ๏ธ [Moved company window upward to prevent touching

Related #49](5490db4) by Seniru
๐Ÿ› ๏ธ [fix: Unexpected behaviour on closing windows

Fixed the unexpected behaviour (which described in #61) caused due to a
callback conflict with the linechart library

closes #61](a277003) by Seniru
๐Ÿ› ๏ธ [Fixed typos and grammar errors

Thanks to Rail#0000](dfd1316) by Seniru
๐Ÿ› ๏ธ Merge branch 'master' of https://github.com/Seniru/TFM_Clicker by Seniru
๐Ÿ› ๏ธ Fixed typo by Seniru
๐Ÿ› ๏ธ [Improved help content and help menu (#59)

  • Added help for the gameplay

Current the help covers the following things

  • about working
  • about learning
  • companies
  • about investing and shares
  • shop
  • jobs
  • Added help for jobs
  • Introduction for jobs
  • How to create a job

This commit is related with a problem discussed in issue #49](27f80de) by Seniru
๐Ÿ› ๏ธ [fix: UI features are not shown for newcomers

This commit is related to and closes #56](85567cf) by Seniru
๐Ÿ› ๏ธ [Added a lotto system

This commit is related with and closes #51, where adding a jackpot
(or lotto) system is planned. Players can now buy and win prices from
lottos to boost their income

Changes with this commit can be categorized as follows

  • Adding an image of a lotto stall to the map

  • Supported buying lottos

  • Supported drawing lottos and choosing winners

  • Supported giving prices to winners

  • Supported displaying latest lotto info and past winning info](3825c58) by Seniru
    ๐Ÿ› ๏ธ Added data labels for dashboard to get more information by Seniru
    ๐Ÿ› ๏ธ [Corrected the way that shares and ownership act in the companies

  • Setted the dashboard value of the company to the value of shares
    instead of the total capital

  • Add income to the company when a player works

  • Improved investTo method (supported purchasing of shares)

  • Added related UI windows

  • Bug fixes: 418: concatenating boolean with string](ec59fbf) by Seniru
    ๐Ÿ› ๏ธ [Added slot machines

  • This is related with
    #51. This commit adds the slot machines to the map
    so that they could be used in the future to implement the features](1a129df) by Seniru

RELEASES

This week, no releases were published.

That's all for this week, please watch ๐Ÿ‘€ and star โญ Seniru/TFM_Clicker to receive next weekly updates. ๐Ÿ˜ƒ

Not enough money for a company, even with >$10 in profile

First of all, I love this mini module. It's a nice idle game. However, tips state that one must have at least 10$ to be able to own a company, yet it seems like it's not enough no matter how much money you have in your profile.

Improve the strucutre, effects and styles of the game

Improving the structure should include

  • Improving the UI
  • Improving the styles of texts and table like structures

Improving the effects may include

  • Displaying different particles upon an event
  • Displaying particles spontaneously
  • etc.

Improving the styles may include

  • Anything which add beauty

Improve the current UI and UX

The current UI lacks style and UX; also some users have reported that it is hard to read things in some menus. Other that than we have identified the following issues related to the UI.

  • Tip menu is touching the health bar slightly
  • Learning progress menu lacks style
  • It is hard to identify how to perform learn as it is not mentioned players have to use the learn button to learn.

Following are things that planned to achieve under this issue

  • Improving UI of companies ('All company' should display owned companies and 'X Company' should show owners, and workers (a new GUI would be better))
  • Improving the styles
  • Moving GUI bit upward as it touches the health bar
  • Fixing all the problems related to UI and UX mentioned above
  • Improving help text and help menu

Add a method to save data of players

Lots of players complained that their data have been destroyed when we run a fresh instance of the game. So it is essential to use a save function to save player data.

To improve the efficiency, following objectives are planned to achieve through this issue.

  • Using system methods to save and load player data. Also planned to use DataHandler class created by the community for ease
  • Caching players data after the execution of script, such that the cached data can be used to retrieve data of players

Format of Currency

While testing the module out we figured currency is displayed as in scientific notation such as 2.3453545E7 We will try something to fix this issue

Add a bank to do transactions

Banks are essential when doing business activites. So it'd be better if we added a bank to the game. By implementing the bank, we are planned to allow players to

  • Deposit money
  • Withdraw money
  • Obtain loans
  • Transfer funds (lots of players are talking about donations, so this could be useful)

Players who join later into the room can't see some UI features

As the title says, latecomers to the room can't see some features, such as images, stock market dashboard properly when they come

The problems can be listed as follows

  • Cannot see images of shop, school and lottery stall
  • Cannot see the dashboard UI at the beginning (later it starts to appear, but without the lines)

Here are some screenshots
image
image
image

To reproduce

  • Run the script
  • Come with another account after running script to the room
  • Observe

Weekly Digest (27 October, 2019 - 3 November, 2019)

Here's the Weekly Digest for Seniru/TFM_Clicker:


ISSUES

Last week, no issues were created.


PULL REQUESTS

Last week, no pull requests were created, updated or merged.


COMMITS

Last week there were no commits.


CONTRIBUTORS

Last week there were no contributors.


STARGAZERS

Last week there were no stargazers.


RELEASES

Last week there were no releases.


That's all for last week, please ๐Ÿ‘€ Watch and โญ Star the repository Seniru/TFM_Clicker to receive next weekly updates. ๐Ÿ˜ƒ

You can also view all Weekly Digests by clicking here.

Your Weekly Digest bot. ๐Ÿ“†

Weekly Digest (29 September, 2019 - 6 October, 2019)

Here's the Weekly Digest for Seniru/TFM_Clicker:


ISSUES

Last week, no issues were created.


PULL REQUESTS

Last week, no pull requests were created, updated or merged.


COMMITS

Last week there were no commits.


CONTRIBUTORS

Last week there were no contributors.


STARGAZERS

Last week there were no stargazers.


RELEASES

Last week there were no releases.


That's all for last week, please ๐Ÿ‘€ Watch and โญ Star the repository Seniru/TFM_Clicker to receive next weekly updates. ๐Ÿ˜ƒ

You can also view all Weekly Digests by clicking here.

Your Weekly Digest bot. ๐Ÿ“†

Weekly Digest (15 December, 2019 - 22 December, 2019)

Here's the Weekly Digest for Seniru/TFM_Clicker:


ISSUES

Last week 12 issues were created.
Of these, 10 issues have been closed and 2 issues are still open.

OPEN ISSUES

๐Ÿ’š #51 Create a new jackpot system, by Seniru
๐Ÿ’š #49 Improve the current UI and UX, by Seniru

CLOSED ISSUES

โค๏ธ #54 Restyle docs: add restyled-io as a contributor, by restyled-io[bot]
โค๏ธ #53 docs: add restyled-io as a contributor, by allcontributors[bot]
โค๏ธ #52 Restyle ๐Ÿšง Add support for stock market, by restyled-io[bot]
โค๏ธ #50 Creating a stock market system, by Seniru
โค๏ธ #48 Improve Player and profile, by Seniru
โค๏ธ #47 Add support to a date system, by Seniru
โค๏ธ #46 Restyle Updated map to implement the stock market, by restyled-io[bot]
โค๏ธ #45 Add support for stock market, by Seniru
โค๏ธ #44 Restyle Supported investments and changed the way salary is prepared and get, by restyled-io[bot]
โค๏ธ #43 Supported investments and changed the way salary is prepared and get, by Seniru

LIKED ISSUE

๐Ÿ‘ #51 Create a new jackpot system, by Seniru
It received ๐Ÿ‘ x0, ๐Ÿ˜„ x1, ๐ŸŽ‰ x0 and โค๏ธ x0.

NOISY ISSUE

๐Ÿ”ˆ #45 Add support for stock market, by Seniru
It received 7 comments.


PULL REQUESTS

Last week, 7 pull requests were created, updated or merged.

MERGED PULL REQUEST

Last week, 7 pull requests were merged.
๐Ÿ’œ #54 Restyle docs: add restyled-io as a contributor, by restyled-io[bot]
๐Ÿ’œ #53 docs: add restyled-io as a contributor, by allcontributors[bot]
๐Ÿ’œ #52 Restyle ๐Ÿšง Add support for stock market, by restyled-io[bot]
๐Ÿ’œ #46 Restyle Updated map to implement the stock market, by restyled-io[bot]
๐Ÿ’œ #45 Add support for stock market, by Seniru
๐Ÿ’œ #44 Restyle Supported investments and changed the way salary is prepared and get, by restyled-io[bot]
๐Ÿ’œ #43 Supported investments and changed the way salary is prepared and get, by Seniru


COMMITS

Last week there were 16 commits.
๐Ÿ› ๏ธ chore: Formatted XML by Seniru
๐Ÿ› ๏ธ style: Added images to the map by Seniru
๐Ÿ› ๏ธ Added new titles - Little learner - Businessman - Investor - Degree Holder - Dedicated Learner - Getting Experience by Seniru
๐Ÿ› ๏ธ feat: Supported getting and setting of titles with chat commands by Seniru
๐Ÿ› ๏ธ feat: Basic support for adding titles - Set tiltles with Player:setTitle() - Add titles with Player:addTitle() by Seniru
๐Ÿ› ๏ธ Changed contributors from 4 to 5 by Seniru
๐Ÿ› ๏ธ Restyled by prettier-markdown (#54) by restyled-io[bot]
๐Ÿ› ๏ธ docs: update .all-contributorsrc [skip ci] by allcontributors[bot]
๐Ÿ› ๏ธ docs: update README.md [skip ci] by allcontributors[bot]
๐Ÿ› ๏ธ feat: Display own profile when !p or !profile called without args This commit is related with #48. Players can now type !p or !profile without any value to get their own profile info. Self profile is the default so any wrong name would result in showing self profile by Seniru
๐Ÿ› ๏ธ Performance improvements and refactor - Removed over use of find method and used string indices as an alternative - Removed redundant code - Replaced use of pairs/ipairs with next for performance - Removed table.indexOf method as its unnecessary - Replaced lines (most of) with tbl[] for better performance by Seniru
๐Ÿ› ๏ธ style: Set the indentation to one tab by Seniru
๐Ÿ› ๏ธ [ Add support for stock market (#45) * Updated map to implement the stock market

  • ui: Set all text areas to a fixed position

  • Added linechart to the map

  • feat: Added a time system

With this feature,

  • a new day occur with every second, and months and years accordinly,
  • Added a clock in the map to display the time

closes #47

  • Basic support for multi owners for a company

  • fix: Fixed problems with receiving dividends and investing

  • style: Restyled by whitespace (#46)

  • Improved how salary and energy prepared for a job

As some players can create high salary jobs with a low energy, it can
become unfair to other players. To overcome this we introduced a new way
to prepare the salary. Accordingly,

  • High salary increases the energy used, and vice-versa
  • Jobs with high level requirements can reduce the energy level used
  • Jobs with high educational level requirements can reduce the the
    energy level used

This can also be considered as some additional solutions for issue #29

  • Restyled by whitespace (#52)

  • Supported a player to own and create 1 company

  • Supported functioning of dashboard, bug fixes and improvements

  • Fixed error caused due to passing a nil value inside the timer
  • Improved the Player:addOwnerCompanies method so that new companies are
    added only if the company doesn't exist in player owned company list.
  • Supported functioning of stock market dashboard. It updates every
    month according to the game
  • Minor improvements

Co-authored-by: restyled-io[bot] <32688539+restyled-io[bot]@users.noreply.github.com>](62be8ae) by Seniru
๐Ÿ› ๏ธ Delete label.yml by Seniru
๐Ÿ› ๏ธ Delete labeler-config.yml by Seniru
๐Ÿ› ๏ธ [Supported investments and changed the way salary is prepared and get (#43) * Added support to investments

  • Setted maximum salary for a job to the 1/10 of investment
  • Player's salary will now depend on his eduLvll
  • Added a new button for investments](dcec641) by Seniru

CONTRIBUTORS

Last week there were 3 contributors.
๐Ÿ‘ค Seniru
๐Ÿ‘ค restyled-io[bot]
๐Ÿ‘ค allcontributors[bot]


STARGAZERS

Last week there were no stargazers.


RELEASES

Last week there were no releases.


That's all for last week, please ๐Ÿ‘€ Watch and โญ Star the repository Seniru/TFM_Clicker to receive next weekly updates. ๐Ÿ˜ƒ

You can also view all Weekly Digests by clicking here.

Your Weekly Digest bot. ๐Ÿ“†

Case-sensitive argument for !p command

Not sure if the same happens for !company command as well, but using the !p command requires one to use uppercase initial for each username, which is something I thought many would not like to deal with.

Create new tips, shop items and jobs

Create new tips, shop items and jobs.
Before submitting a PR make sure the following checks are completed.

  • If it is tips make sure,

    • Created tips for gameplay
    • Tips are related with the game
  • If it is jobs make sure,

    • Jobs have names
    • Have good energy rates according to the salary
    • Have higher qualifications if it has higher wages
  • If it is shop items make sure,

    • Item has a matching name
    • Has a good price and energy rates
    • Has a good description

Creating a stock market system

This feature is planned to implement from the beginning of this project. The stock market system should support the following features

  • Planning a way to give profit/losses to the shareholders
  • Improving the company menu so it displays created companies, owned companies and all companies (related to #49 )
  • Adding support to players to buy shares of other companies
  • Giving dividends to the shareholders
  • Creating a stock market dashboard showing trends in different companies
    The dashboard would be the most visible and appealing feature for the player. Currently it has planned to show the top 10 or top 20 companies in the dashboard, so the player can choose where to invest. It is planned to use my Linechart library to create the dashboard. The stockmarket dashboard should update once a day (the day is calculated according to the date system that is going to implement with #47 )

Weekly Digest (8 December, 2019 - 15 December, 2019)

Here's the Weekly Digest for Seniru/TFM_Clicker:


ISSUES

Last week, no issues were created.


PULL REQUESTS

Last week, no pull requests were created, updated or merged.


COMMITS

Last week there were no commits.


CONTRIBUTORS

Last week there were no contributors.


STARGAZERS

Last week there were no stargazers.


RELEASES

Last week there were no releases.


That's all for last week, please ๐Ÿ‘€ Watch and โญ Star the repository Seniru/TFM_Clicker to receive next weekly updates. ๐Ÿ˜ƒ

You can also view all Weekly Digests by clicking here.

Your Weekly Digest bot. ๐Ÿ“†

Make feedbacks after creating jobs

Even after successful job creations, players can't figure out if the job exists because they are not notified (either with an error message or success message).
Steps to fix:

  • Notify players upon a successful job creation
  • Notify players for invalid inputs

Weekly Digest (10 November, 2019 - 17 November, 2019)

Here's the Weekly Digest for Seniru/TFM_Clicker:


ISSUES

Last week, no issues were created.


PULL REQUESTS

Last week, no pull requests were created, updated or merged.


COMMITS

Last week there were no commits.


CONTRIBUTORS

Last week there were no contributors.


STARGAZERS

Last week there were no stargazers.


RELEASES

Last week there were no releases.


That's all for last week, please ๐Ÿ‘€ Watch and โญ Star the repository Seniru/TFM_Clicker to receive next weekly updates. ๐Ÿ˜ƒ

You can also view all Weekly Digests by clicking here.

Your Weekly Digest bot. ๐Ÿ“†

Weekly Digest (6 October, 2019 - 13 October, 2019)

Here's the Weekly Digest for Seniru/TFM_Clicker:


ISSUES

Last week, no issues were created.


PULL REQUESTS

Last week, no pull requests were created, updated or merged.


COMMITS

Last week there were no commits.


CONTRIBUTORS

Last week there were no contributors.


STARGAZERS

Last week there were no stargazers.


RELEASES

Last week there were no releases.


That's all for last week, please ๐Ÿ‘€ Watch and โญ Star the repository Seniru/TFM_Clicker to receive next weekly updates. ๐Ÿ˜ƒ

You can also view all Weekly Digests by clicking here.

Your Weekly Digest bot. ๐Ÿ“†

Unexpected behaviour on closing windows

The normal way to close the window is by clicking the red X icon on the top right corner of a window. After clicking it should close the main and the other parts (tabs or naviagations) of the window for the player who clicked it.
The problem is that, the close button closes the main window for all the players except the one that clicked it. More surprisinly, it doesn't close other parts (only for other players)
This behaviour is normal if I've passed nil value as the second argument for ui.removeTextArea method. But it is not

Here is what is look like

function eventTextAreaCallback(id, name, evt)
-- ...
  if evt == "close" then
    ui.removeTextArea(id, name)
    print(name) -- For me it's King_seniru#5890
   -- handling other parts (which works fine)
  end
-- ...
end

Reference

Steps to reproduce

  • Run the script
  • Open a menu (for example tips or jobs) from 2 accounts (main and alt account)
  • Close the menu from the other account
  • Observe changes from the main account

Weekly Digest (22 September, 2019 - 29 September, 2019)

Here's the Weekly Digest for Seniru/TFM_Clicker:


ISSUES

Last week, no issues were created.


PULL REQUESTS

Last week, no pull requests were created, updated or merged.


COMMITS

Last week there was 1 commit.
๐Ÿ› ๏ธ Added new badges by Seniru


CONTRIBUTORS

Last week there was 1 contributor.
๐Ÿ‘ค Seniru


STARGAZERS

Last week there were no stargazers.


RELEASES

Last week there were no releases.


That's all for last week, please ๐Ÿ‘€ Watch and โญ Star the repository Seniru/TFM_Clicker to receive next weekly updates. ๐Ÿ˜ƒ

You can also view all Weekly Digests by clicking here.

Your Weekly Digest bot. ๐Ÿ“†

Weekly Digest (17 November, 2019 - 24 November, 2019)

Here's the Weekly Digest for Seniru/TFM_Clicker:


ISSUES

Last week, no issues were created.


PULL REQUESTS

Last week, no pull requests were created, updated or merged.


COMMITS

Last week there were no commits.


CONTRIBUTORS

Last week there were no contributors.


STARGAZERS

Last week there were no stargazers.


RELEASES

Last week there were no releases.


That's all for last week, please ๐Ÿ‘€ Watch and โญ Star the repository Seniru/TFM_Clicker to receive next weekly updates. ๐Ÿ˜ƒ

You can also view all Weekly Digests by clicking here.

Your Weekly Digest bot. ๐Ÿ“†

Weekly Digest (16 February, 2020 - 23 February, 2020)

Here's the Weekly Digest for Seniru/merchant:


ISSUES

Last week, no issues were created.


PULL REQUESTS

Last week, no pull requests were created, updated or merged.


COMMITS

Last week there were no commits.


CONTRIBUTORS

Last week there were no contributors.


STARGAZERS

Last week there were no stargazers.


RELEASES

Last week there were no releases.


That's all for last week, please ๐Ÿ‘€ Watch and โญ Star the repository Seniru/merchant to receive next weekly updates. ๐Ÿ˜ƒ

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Add support to a date system

A date system would be very useful when including other features other features such as the stock market. Adding a date system would make the game a real world experience. We are planning to use my Timers library to implement this. Here are the things that should be changed under this issue

  • Supporting a date system (which probably change dates periodically)
  • Use the new date system to implement other features (including stock market and jackpot support)

Problem saving player data of some players

After few hourse of the first release of the module in transformice, we noticed that there are problems with saving data of some players due to the file being so large.

The log message mentioning that problem
The text length can't be superior to 2000 characters

Steps to reproduce: Unknown

The following steps are planned to fix this serious bug:

  • Using data compression methods
  • Trying another format of data saving (if possible)

Also it is important to not to delete existing stats of players. That means we have to run 2 data read/write methods for some period of time

Job-making is too OP

I've tried this game with two others in the tribe house, and to say the least, it was fun until one of us opened a company, then made a job paying $999999 for 1% energy and hardly any education.
It's very OP and in my opinion it would be better to change it for a more challenging gameplay.

Here are some suggestions:

  • company owner only gets 10% of each worker's salary
  • maximum salary for maximum education should be changed to $100 for 1% max., and $10000 for 100% max., as they are all proportional to each other
    (don't hesitate to ask me to explain this point further if it's confusing)
  • maximum salary should depend on the requirement of education, whereas the level plays out as a salary booster, boosting salary by (1 + level / 100)%

I'd prefer if some economics like supply and demand are involved, but then again I'm really ignorant when it comes to that stuff. I guess my suggestions are much easier to implement for now.

Weekly Digest (1 December, 2019 - 8 December, 2019)

Here's the Weekly Digest for Seniru/TFM_Clicker:


ISSUES

Last week, no issues were created.


PULL REQUESTS

Last week, no pull requests were created, updated or merged.


COMMITS

Last week there were no commits.


CONTRIBUTORS

Last week there were no contributors.


STARGAZERS

Last week there were no stargazers.


RELEASES

Last week there were no releases.


That's all for last week, please ๐Ÿ‘€ Watch and โญ Star the repository Seniru/TFM_Clicker to receive next weekly updates. ๐Ÿ˜ƒ

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Weekly Digest (9 February, 2020 - 16 February, 2020)

Here's the Weekly Digest for Seniru/merchant:


ISSUES

Last week, no issues were created.


PULL REQUESTS

Last week, no pull requests were created, updated or merged.


COMMITS

Last week there were no commits.


CONTRIBUTORS

Last week there were no contributors.


STARGAZERS

Last week there were no stargazers.


RELEASES

Last week there were no releases.


That's all for last week, please ๐Ÿ‘€ Watch and โญ Star the repository Seniru/merchant to receive next weekly updates. ๐Ÿ˜ƒ

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Weekly Digest (29 December, 2019 - 5 January, 2020)

Here's the Weekly Digest for Seniru/TFM_Clicker:


ISSUES

Last week 3 issues were created.
Of these, 1 issues have been closed and 2 issues are still open.

OPEN ISSUES

๐Ÿ’š #65 Add a bank to do transactions, by Seniru
๐Ÿ’š #63 Create credits, by Seniru

CLOSED ISSUES

โค๏ธ #64 Add a method to save data of players, by Seniru

NOISY ISSUE

๐Ÿ”ˆ #64 Add a method to save data of players, by Seniru
It received 1 comments.


PULL REQUESTS

Last week, no pull requests were created, updated or merged.


COMMITS

Last week there were 10 commits.
๐Ÿ› ๏ธ Gitpod config by Seniru
๐Ÿ› ๏ธ Support for storing inventory and bug fixes - Supported saving and loading inventories - Set save interval to 2 minutes - Fixed bug caused due to wrong indexes in jobs and missing parameters for jobs by Seniru
๐Ÿ› ๏ธ Supported saving title list and degrees by Seniru
๐Ÿ› ๏ธ Added support for saving data (except table values) - Saves XP - Saves current title (doesnt save title lists <- TODO) - Saves current learning course, learning progress, education level and education stream by Seniru
๐Ÿ› ๏ธ feat: Basic support for saving player data Currently the system can save the money of player every one minute by Seniru
๐Ÿ› ๏ธ fix: Players data get deleted when player rejoined the room by Seniru
๐Ÿ› ๏ธ Added a menu to display company's workers by Seniru
๐Ÿ› ๏ธ fix: Company's total worker count was incorrect by Seniru
๐Ÿ› ๏ธ Updated company menus to display owners / shareholders by Seniru
๐Ÿ› ๏ธ feat: Display companies upon label clicks in dashboard by Seniru


CONTRIBUTORS

Last week there was 1 contributor.
๐Ÿ‘ค Seniru


STARGAZERS

Last week there were no stargazers.


RELEASES

Last week there were no releases.


That's all for last week, please ๐Ÿ‘€ Watch and โญ Star the repository Seniru/TFM_Clicker to receive next weekly updates. ๐Ÿ˜ƒ

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Complete tips

Complete tips

Tips should include

  • Help for the gameplay
  • Skills to apply in the game
  • Tricks

All the tips should include a way to navigate through each tip (An arrow for example). Create a function if possible

Create a new jackpot system

This is planned to improve the fun of the game. According to this players spend their owned money on jackpots (or lotteries) and if they win they will get a big money.

Winners are chosen once a day (according to the time system going to be implemented in #47 )

Weekly Digest (24 November, 2019 - 1 December, 2019)

Here's the Weekly Digest for Seniru/TFM_Clicker:


ISSUES

Last week, no issues were created.


PULL REQUESTS

Last week, no pull requests were created, updated or merged.


COMMITS

Last week there were no commits.


CONTRIBUTORS

Last week there were no contributors.


STARGAZERS

Last week there were no stargazers.


RELEASES

Last week there were no releases.


That's all for last week, please ๐Ÿ‘€ Watch and โญ Star the repository Seniru/TFM_Clicker to receive next weekly updates. ๐Ÿ˜ƒ

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Tip Book

Tip Book Bug

  • Page 20
    -To enable players seeing the 'Page 20' and 'ยซ ยป'

Weekly Digest (5 January, 2020 - 12 January, 2020)

Here's the Weekly Digest for Seniru/TFM_Clicker:


ISSUES

Last week, no issues were created.


PULL REQUESTS

Last week, no pull requests were created, updated or merged.


COMMITS

Last week there were 11 commits.
๐Ÿ› ๏ธ Set the limit of players to save data to 5 Set the limit of players to save data to 5 to prevent farming/spamming. Also added a function to save player data when players left (only if there are more than 4 players in the room) by Seniru
๐Ÿ› ๏ธ Changed the way of giving some titles - Players can earn 'Little Learner' now by actually learning only - Players can earn 'Dedicated Learner' after moving to the 3rd eduction level only - 'Worker' title is awarded after going to level 2 - 'Getting experience' title is awarded when the player go to level 3 Fixed typos: Aughust -> August by Seniru
๐Ÿ› ๏ธ fix: attempt to index ? (a nil value) When a new player logged into the game the game crashed and showed the above error as the message. The reason for this is due to not having the default learning course (which is "" - nothing) in the courses table Fixed that error by Seniru
๐Ÿ› ๏ธ Set learning progress to be displayed according to the saved data Previously, learning progress cannot be seen when the player logged in again. With this commit, player can see his/her learning progress in the school at anytime (even changed rooms) Also add the learning status to the profile command so players can see what others are learning by Seniru
๐Ÿ› ๏ธ Supported opening help with 'H' key by Seniru
๐Ÿ› ๏ธ Created a separate credit menu for icon providers Created a separate credit menu which for icon providers, which is accessible from the credit overview menu Also added credit for all icons (which was missing previously) by Seniru
๐Ÿ› ๏ธ Changed boring buttons with icons The following buttons were changed with corresponding icons - Work button - Jobs button - Company button - Tip button - Inventory button TODO: Add credits for the authors of the new icons by Seniru
๐Ÿ› ๏ธ Fixed grammar errors by Seniru
๐Ÿ› ๏ธ Improved the credits - Removed unnecessary navigations for credits - Improved the textual styles by Seniru
๐Ÿ› ๏ธ bug: Fixed problem with number format Previously, big numbers were formatted into a wrong type. For example 1000000000 => 10B (which should be 1B) With this commit, those problems are fixed Additionally a new rule for quadrillions (P) added by Seniru
๐Ÿ› ๏ธ Added credits and bug fixes Added credits which was mentioned in #65 Bug fixes includes the following - Problems with displaying company and job names dues to lengthy or names with special characters (such as "'") - Players were able to set energy to 0% when creating jobs due to a glitch. Fixed it! - Added few new tips and removed some tips to match the current state of the game closes #65 by Seniru


CONTRIBUTORS

Last week there was 1 contributor.
๐Ÿ‘ค Seniru


STARGAZERS

Last week there were no stargazers.


RELEASES

Last week there were no releases.


That's all for last week, please ๐Ÿ‘€ Watch and โญ Star the repository Seniru/TFM_Clicker to receive next weekly updates. ๐Ÿ˜ƒ

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Weekly Digest (20 October, 2019 - 27 October, 2019)

Here's the Weekly Digest for Seniru/TFM_Clicker:

ISSUES

This week, no issues have been created or closed.

PULL REQUESTS

This week, no pull requests has been proposed by the users.

CONTRIBUTORS

This week, no user has contributed to this repository.

STARGAZERS

This week, no user has starred this repository.

COMMITS

This week, there have been no commits.

RELEASES

This week, no releases were published.

That's all for this week, please watch ๐Ÿ‘€ and star โญ Seniru/TFM_Clicker to receive next weekly updates. ๐Ÿ˜ƒ

The top nav icons are not visible clearly

Many players reported that they couldnt figure out that they can't find the top nav buttons (icons) clearly.
Ways to fix:

  • Make the icons stand out more by adding shadows
  • Adding a backstage behind those icons

Weekly Digest (13 October, 2019 - 20 October, 2019)

Here's the Weekly Digest for Seniru/TFM_Clicker:


ISSUES

Last week, no issues were created.


PULL REQUESTS

Last week, no pull requests were created, updated or merged.


COMMITS

Last week there were no commits.


CONTRIBUTORS

Last week there were no contributors.


STARGAZERS

Last week there were no stargazers.


RELEASES

Last week there were no releases.


That's all for last week, please ๐Ÿ‘€ Watch and โญ Star the repository Seniru/TFM_Clicker to receive next weekly updates. ๐Ÿ˜ƒ

You can also view all Weekly Digests by clicking here.

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Improve Player and profile

This feature is one of the most requested feature by different players and testers. Under this issue, following goals are expected to fulfill.

  • Adding titles for players based on different activities they perform.
  • Improving the !p or the !profile command. (Currently we need to type the fullname of a player to get information about him/her. We are planning to make a default to this command so that if a player run only the !p command it should display his/her profile)
  • Improving the help so that it is easy to know more about profile and !p command

Create credits

Credits are very important to add as this game rely on assets and contributions of many peopls.

Here the people who should be credited

  • Library providers (the data handler for example)
  • Icon providers (the sources which we borrowed icons and images from)
  • Code helpers
  • Motivators and community

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