seymourimadeit / illagersweararmor Goto Github PK
View Code? Open in Web Editor NEWallows illagers to render armor
License: MIT License
allows illagers to render armor
License: MIT License
the new enchant with mob crash with illager wear armor. I asked Bagu about this and she said that it was on your side to fix this. I would appreciate if you could fix this. thanks
Server and Client crashes when illagers cant find a valid place to spawn. (i think) I have managed to repeat it by making a ''village'' at y 6 and started a raid there, the game never manages to actually spawn any illagers.
Illagers wear armor version: 1.1.2
Enchant with mob version: 4.0.0
Hunter Illager version: 4.0.0
Forge Version: 40.0.3
Crash Report (Enchant with mob): https://gist.github.com/NJL5390/086727d01855034b78602df326da3bd9
Crash Report (Hunter Illager): https://gist.github.com/NJL5390/78ba0fdac1a76543c9294b6ccf5fcffb
Hi,
When attempting to use this mod on forge 1.18.2 I noticed that the game crashed on startup when I tried to use the mod alongside Enchant With Mob or Hunter Illager. If I remove both of these mods or Illagers Wear Armor itself then the game starts up just fine.
Minecraft 1.16.5 Mod 1.0.5
This mod make some illagers' step bigger than vanilla. It means the angle of vindicator's two legs is bigger than before when they are walking. Some other illagers have this problem too.
Forge: 39.0.85
Version: Illagers wear armor 1.1.1 (worked fine with 1.1.0)
Version: Mana and Artifice 1.7.0.5 (current version as of posting this message)
When I update to 1.1.1 I receive a crash on startup, SP, with the message "Error: java.lang.IllegalStateException: Failed to load description for particle mna:arcane_random"
I realize this points to Mana and Artifice, but the two mods were compatible until your 1.1.1 update. Posting this in M&A's Issue Tracker as well.
Full Crash Log: https://pastebin.com/ktJ63pn3
Hello there! I very much love this mod because it truly does make illagers more intimidating but there is one predicament. Illagers wear armor rendering seems to have some mishaps when it comes to 1.19.2 since it crashes after attempting to open the game with the mod installed. I am on vacation right now but when I get home I will deliver you the crash report right away.
You have a wonderful day! 😁
Game crashes during loading, seemingly has something to do with the Hunter Illager mod.
I was under the impression that your mod was a client side one that renders armor on illagers. So what "placed features" would there need to be?
Crash 1.20.1
One of the villages I visited had a raid occurring, but I left before mobs started attacking. 30 minutes later the server suddenly crashed and the crash report is referencing raids as the reason for the crash.
crash-2024-05-27_13.20.51-server.txt
Mod version: 1.3.4
MC: 1.20.1
FORGE: 47.2.32
[19Jun2024 13:31:00.066] [Forge Version Check/INFO] [net.neoforged.fml.VersionChecker/]: [illagersweararmor] Starting version check at https://api.modrinth.com/updates/illagers-wear-armor|xXNP32XJ}/forge_updates.json
[19Jun2024 13:31:00.066] [Forge Version Check/WARN] [net.neoforged.fml.VersionChecker/]: Failed to process update information
java.net.URISyntaxException: Illegal character in path at index 52: https://api.modrinth.com/updates/illagers-wear-armor|xXNP32XJ}/forge_updates.json
at java.base/java.net.URI$Parser.fail(URI.java:2995) ~[?:?]
at java.base/java.net.URI$Parser.checkChars(URI.java:3166) ~[?:?]
at java.base/java.net.URI$Parser.parseHierarchical(URI.java:3248) ~[?:?]
at java.base/java.net.URI$Parser.parse(URI.java:3196) ~[?:?]
at java.base/java.net.URI.(URI.java:645) ~[?:?]
at java.base/java.net.URL.toURI(URL.java:1220) ~[?:?]
at MC-BOOTSTRAP/[email protected]/net.neoforged.fml.VersionChecker$1.openUrlString(VersionChecker.java:122) ~[loader-4.0.6.jar%2399!/:4.0]
at MC-BOOTSTRAP/[email protected]/net.neoforged.fml.VersionChecker$1.process(VersionChecker.java:162) ~[loader-4.0.6.jar%2399!/:4.0]
at java.base/java.lang.Iterable.forEach(Iterable.java:75) [?:?]
at MC-BOOTSTRAP/[email protected]/net.neoforged.fml.VersionChecker$1.run(VersionChecker.java:105) [loader-4.0.6.jar%2399!/:4.0]
This is from Closed Issue #33. But obviously, the bug is stillnt fixed, you simply changed the data file.
can you make this mod able to use fabric?
Game randomly crashes during raids.
Forge: 1.18.1-39.1.0
Version: illagersweararmor-1.1.2
I used forge-1.16.5-36.2.2
In FirstWave, illagers wear SecondWave‘s golden armor, and so on, this problem resulted EightWave nohave armors, and FristWave‘s leather armor not function.(i adjusted the probability, even if it's 100% it doesn't help).
I tested it in both 1.20.1(Forge-47.2.21 with mod-1.3.3) and 1.20.4(NeoForge-20.4.204 with mod-2.0.0), same result!
Eighth wave still useless, illages nohave armor
Mod Version: 1.16.5
Forge Version: 36.2.4
Mods Used: [List in both logs included]
Issue: Upon picking up a mob with Carry On using sneak + right click in creative (you can only pick up hostile mobs in creative) and pressing F5 to switch camera angle, the game crashes. When trying to rejoin the world, the game crashes again, effectively making the world inaccessible as long as Illagers Wear Armor or Carry On is installed.
Crash Log:
crash-2021-10-15_14.39.15-client.txt
Latest:
latest.log
Hello, it seems that the game is for me unplayable while using this mod and the Enchant With Mob.
Link to the crash report:
https://mclo.gs/2VeZlJr
Hello, when using this mod on a server along with Incendium it appears that the server tends to crash whenever you approach the Sanctum structure when this mod is also on the server.
Reading through the crash report the name I'm seeing mainly is IllagersWearArmor which is what's making believe this is causing the server to crash when this specific Incendium structure is loaded.
Crash report here.
crash-2024-01-25_07.09.03-server.txt
dedicated server crashlog - https://gist.github.com/ProsperCraft/778659c99e6af407e5fa03059c87ed28
Server console when raid started and it crashed -
https://gist.github.com/ProsperCraft/4fe1b61dd76625b5323be8c4b2d79006
illagersweararmor-1.2.5.jar
Forge 44.1.21
Minecraft 1.16.5 Mod 1.0.5
This mod make some illagers' step bigger than vanilla. It means the angle of vindicator's two legs is bigger than before. Some other illagers have this problem too.
1.19.3 forge 4.1.2
Illagers Wear Armor (zllagersweararmor) has failed to load correctly
java.lang.noSuchFieldError: THIS_ entity
Crash Report:
[Link]
Launching Minecraft with illagersweararmor and no other mods installed crashes the game. To replicate just place illagersweararmor-1.20-1.3.2.jar in the mods folder and launch the game and it'll crash.
Would be great for mod packs if we had a config that allowed specification of custom armors from other mods for the illagers to have a chance of wearing in addition to vanilla armor.
EnchantWithMob-1.18.2-7.4.2.jar Crashes with illagersweararmor-1.1.5.jar
Time: 03/04/23 15:57Time: 03/04/23 15:57Description: Initializing game
net.minecraftforge.fml.ModLoadingException: Illagers Wear Armor (zillagersweararmor) encountered an error during the common_setup event phase§7java.lang.NoClassDefFoundError: com/baguchan/enchantwithmob/client/ModModelLayers at net.minecraftforge.fml.javafmlmod.FMLModContainer.acceptEvent(FMLModContainer.java:110) ~[javafmllanguage-1.18.2-40.2.0.jar%2357!/:?] {} at net.minecraftforge.fml.ModLoader.lambda$postEvent$31(ModLoader.java:285) ~[fmlcore-1.18.2-40.2.0.jar%2356!/:?] {} at java.util.HashMap.forEach(HashMap.java:1421) ~[?:?] {re:mixin} at net.minecraftforge.fml.ModList.forEachModContainer(ModList.java:219) ~[fmlcore-1.18.2-40.2.0.jar%2356!/:?] {} at net.minecraftforge.fml.ModLoader.postEvent(ModLoader.java:285) ~[fmlcore-1.18.2-40.2.0.jar%2356!/:?] {} at net.minecraft.client.Minecraft.(Minecraft.java:539) ~[client-1.18.2-20220404.173914-srg.jar%2355!/:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.main.Main.main(Main.java:169) ~[client-1.18.2-20220404.173914-srg.jar%2355!/:?] {re:classloading,pl:runtimedistcleaner:A} at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:?] {} at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77) ~[?:?] {} at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:?] {} at java.lang.reflect.Method.invoke(Method.java:568) ~[?:?] {} at net.minecraftforge.fml.loading.targets.CommonClientLaunchHandler.lambda$launchService$0(CommonClientLaunchHandler.java:31) ~[fmlloader-1.18.2-40.2.0.jar%2317!/:?] {} at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-9.1.3.jar%235!/:?] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:53) [modlauncher-9.1.3.jar%235!/:?] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:71) [modlauncher-9.1.3.jar%235!/:?] {} at cpw.mods.modlauncher.Launcher.run(Launcher.java:106) [modlauncher-9.1.3.jar%235!/:?] {} at cpw.mods.modlauncher.Launcher.main(Launcher.java:77) [modlauncher-9.1.3.jar%235!/:?] {} at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) [modlauncher-9.1.3.jar%235!/:?] {} at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) [modlauncher-9.1.3.jar%235!/:?] {} at cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:149) [bootstraplauncher-1.0.0.jar:?] {}Caused by: java.lang.NoClassDefFoundError: com/baguchan/enchantwithmob/client/ModModelLayers at tallestegg.illagersweararmor.IWAClientEvents.layerDefinitions(IWAClientEvents.java:52) ~[illagersweararmor-1.1.5.jar%2354!/:1.1.5] {re:classloading} at net.minecraftforge.eventbus.ASMEventHandler_4_IWAClientEvents_layerDefinitions_RegisterLayerDefinitions.invoke(.dynamic) ~[?:?] {} at net.minecraftforge.eventbus.ASMEventHandler.invoke(ASMEventHandler.java:85) ~[eventbus-5.0.3.jar%232!/:?] {} at net.minecraftforge.eventbus.EventBus.post(EventBus.java:302) ~[eventbus-5.0.3.jar%232!/:?] {} at net.minecraftforge.eventbus.EventBus.post(EventBus.java:283) ~[eventbus-5.0.3.jar%232!/:?] {} at net.minecraftforge.fml.javafmlmod.FMLModContainer.acceptEvent(FMLModContainer.java:106) ~[javafmllanguage-1.18.2-40.2.0.jar%2357!/:?] {} ... 19 moreCaused by: java.lang.ClassNotFoundException: com.baguchan.enchantwithmob.client.ModModelLayers at jdk.internal.loader.BuiltinClassLoader.loadClass(BuiltinClassLoader.java:641) ~[?:?] {} at java.lang.ClassLoader.loadClass(ClassLoader.java:520) ~[?:?] {} at cpw.mods.cl.ModuleClassLoader.loadClass(ModuleClassLoader.java:134) ~[securejarhandler-1.0.3.jar:?] {} at java.lang.ClassLoader.loadClass(ClassLoader.java:520) ~[?:?] {} at cpw.mods.cl.ModuleClassLoader.loadClass(ModuleClassLoader.java:134) ~[securejarhandler-1.0.3.jar:?] {} at java.lang.ClassLoader.loadClass(ClassLoader.java:520) ~[?:?] {} at tallestegg.illagersweararmor.IWAClientEvents.layerDefinitions(IWAClientEvents.java:52) ~[illagersweararmor-1.1.5.jar%2354!/:1.1.5] {re:classloading} at net.minecraftforge.eventbus.ASMEventHandler_4_IWAClientEvents_layerDefinitions_RegisterLayerDefinitions.invoke(.dynamic) ~[?:?] {} at net.minecraftforge.eventbus.ASMEventHandler.invoke(ASMEventHandler.java:85) ~[eventbus-5.0.3.jar%232!/:?] {} at net.minecraftforge.eventbus.EventBus.post(EventBus.java:302) ~[eventbus-5.0.3.jar%232!/:?] {} at net.minecraftforge.eventbus.EventBus.post(EventBus.java:283) ~[eventbus-5.0.3.jar%232!/:?] {} at net.minecraftforge.fml.javafmlmod.FMLModContainer.acceptEvent(FMLModContainer.java:106) ~[javafmllanguage-1.18.2-40.2.0.jar%2357!/:?] {} ... 19 more
A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
-- Head --Thread: Render threadStacktrace: at net.minecraftforge.fml.javafmlmod.FMLModContainer.acceptEvent(FMLModContainer.java:110) ~[javafmllanguage-1.18.2-40.2.0.jar%2357!/:?] {} at net.minecraftforge.fml.ModLoader.lambda$postEvent$31(ModLoader.java:285) ~[fmlcore-1.18.2-40.2.0.jar%2356!/:?] {} at java.util.HashMap.forEach(HashMap.java:1421) ~[?:?] {re:mixin} at net.minecraftforge.fml.ModList.forEachModContainer(ModList.java:219) ~[fmlcore-1.18.2-40.2.0.jar%2356!/:?] {} at net.minecraftforge.fml.ModLoader.postEvent(ModLoader.java:285) ~[fmlcore-1.18.2-40.2.0.jar%2356!/:?] {} at net.minecraft.client.Minecraft.(Minecraft.java:539) ~[client-1.18.2-20220404.173914-srg.jar%2355!/:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A}
can you add support for illager invasion?
Only the first seven waves have armor, the eighth wave is no have.(I debugged it in the configuration file, but it didn't work)
Looks like some internal changes happened.
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.